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Y2Rimmer
Y2Rimmer - - 2 comments @ Unreal Construction UDK

@SunOfABeach888

Thanks for your comment! Regarding the bots destroying everything, Unreal Construction allows you to save your buildings. Saving can be accessed through the Command Menu by pressing L. Hope that helps.

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Y2Rimmer
Y2Rimmer - - 2 comments @ Unreal Learning #4: Advanced Weapons (part 2) - Material Switching

Well I've finally got this tutorial working. To fix the issue with the cube not spawning, I had to edit the line:

CubeClass = class<PowerCube>(DynamicLoadObject("PowerCube.PowerCube", class'Class'));

Notice I'm using "PowerCube.Powercube" instead of "Tutorial4.PowerCube". PowerCube is the name of my mod (change this to your script's folder name). The spawn command should work fine now, assuming you've managed to equip the Change Rifle. I made an ini file for this, so it can be changed via the Weapon Replacement mod.

Now the cube has spawned you'll notice another problem. It doesn't have the texture you made. You can edit the mesh in Unreal Editor so it uses it. If anyone's still interested I don't mind giving further details.

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