New version here : Indiedb.com
New version here : Indiedb.com
No, this addon isn't compatible with Autumn Aurora 2.
All weapons use same "mouse sensitivity".
How did you do that please ?
Still compatible with version 1.4.
The clock is on the PDA, on the top right corner.
If you play with the default FOV (55°), yes this addon will remove zoom in ironsight, but if you play with a larger FOV (by using the "FOV switcher" mod), my addon won't remove zoom, it will just reduce zoom a little bit to make it more comfortable in gunfights.
I play with a FOV of 83° and I think that the default zoom in ironsight is way too narrow, that's why I made this addon.
Which sounds ? If you talk about the beeping sounds of the PDA which indicate the presence of NPC nearby, you just have to copy the folder "\gamedata\sounds\detectors" from my Light HUD for Call of Pripyat, and paste this folder into your folder "\gamedata\sounds\" of Shadow of Chernobyl. This is the same trick for all three games, just replacing beeping sounds by empty files.
I just tested my FOV mod for Shadow of Chernobyl, with patch 1.0005 and 10006, and the ZRP 1.07 R5. Everything works well on my PC.
I don't think your crashes come from Shaders MAX or CromCruac textures, because the only files my FOV mod modifies are the config weapons files. Maybe you are using a mod which modifies the ballistic, in this case it is normal that your game crashes. Otherwise, I don't see the source of your crashes.
Sorry I already tried to remove the left part of the HUD, but I didn't manage. There are always some strange black lines I can't remove.
Sorry, the FOV mod for Clear Sky was useless and obsolete, I uploaded it by mistake. In fact with the Sky Reclamation Project, you don't need a mod anymore for the FOV in ironsight. If you select the option "Alternative ballistics" when installing SRP, the FOV in ironsight will be perfect.
For Shadow of Chernobyl, I will check it this weekend.
I modified it for you :
Screenshot : Tof.canardpc.com
Download it here : Mediafire.com
Then replace the files in your gamedata, and delete the file "\gamedata\textures\ui\ui_actor_hint_wnd.dds".
Still compatible with patch 1.2.3 + OWR3.
Still compatible with patch 1.2.3.
Still compatible with patch 1.2.26.
Sorry I don't have the skill for that.
Thanks, I didn't notice it before (I don't use this addon for myself).
I made a new version (v1.1) without this orange arrow.
Still compatible with patch 1.2.24.
No, it's not compatible with AO3 or OWR3, I edited the title of the addon page to clarify it.
This addon has been included in CoC 1.2.24, so you don't need to install it anymore.
Of course. Here is a screenshot at 1920x1080 :
Uppix.net
And a screenshot without mod, with FOV 130 ("NoZoom = 130 * 3.1415962 / 180" in the file \Far Cry\Scripts\Default\Hud\ZoomView.lua") :
Uppix.net
I used to play vanilla Far Cry this way, and I would love to play FCAM with the same FOV.
I am playing in 1920x1080 and I would like to have a better FOV . I used to play the vanilla game with FOV 130 instead of FOV 90. In FCAM I have the feeling that the FOV is about 100 or 110 in 1920x1080, it is too small for me and I don't see in what file the FOV must be changed :(
Good job for this mod !
I would like to increase the Fielf Of View, but the vanilla method doesn't seem to work. I tried to modify the NoZoom var in the file "FCAM\Scripts\Default\HUD", without effect. But the FOV is wider than the vanilla FOV, so I guess you introduced a new var or a new function to force the FOV in this mod. How can I increase it ?
Help please :)
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