For creating 3D models - Blender
For exporting 3D models into GEM2 - 3D Max
For creating textures - Blender, Photoshop, Paint.net and Substance Painter
For creating 3D models - Blender
For exporting 3D models into GEM2 - 3D Max
For creating textures - Blender, Photoshop, Paint.net and Substance Painter
Possibly in the future, if we find a 3D model for them
Depends on what the community requests
It was a custom request from a user in the GAW discord, he wanted them in-game but didn't know how to make them. So i did, not my favourite colour scheme either
Understandable, good luck :)
Like i said, if you would like help. I'd like to give a helping hand
Yeah, i know. I was just asking what type of roles. I myself don't make many maps. Mostly exporting weapons and character models. Quite a lot of re-texturing aswell.
What requirements would you add? E.g. exporting and mapping etc.
If you were open to having help i would like to participate if allowed
An unfortunate turn of events. If you were to make an AS2 version, Would you consider having a few other community members help you with it?
Sorry for the very overdue reply. (I didn't receive a notification for your comment)
They are called the 31st legion
3d Max 2009-2016. Also, you will need the Gem2 plug-ins.
Looking great so far.
Will there be different types of marines. E.g. ones from halo CE and halo 2?
Oh my, i've always wondered what sword play would be like in the GEM2 editor. This looks great :)
Pre-Heresy chapters wouldn't be too hard to make. However, the 40K mod only includes the latest armour that the space marines use. So no Pre-Heresy armour sadly.
Right now this mod only adds armies to the editor.
Currently the mod adds the Farsight Enclaves, a custom imperial guardsman regiment and quite a few chapters for the space marines (one custom)
✪Rev
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