I absolutely love the track along the left side.
Also the caption made me start humming Suffragette City in my head.
Whoops, didn't mean to reply to the above comment. Ah well.
I absolutely love the track along the left side.
Also the caption made me start humming Suffragette City in my head.
Whoops, didn't mean to reply to the above comment. Ah well.
I figured I'd head off any "self-promoter! Burn him!" comments at the pass.
Heh, thanks. I think.
It's still in beta, actually--there are a few issues that I haven't had the time to sort out.
No it isn't, trust me. It's simply taking a bit of a rest.
A small gameplay? As in a gameplay video? To be honest, the mod is on hold at the moment while I'm working on another project. Don't worry though, it's not dead.
Fantastic! I tried replacing the playermodel with Alyx once.
Didn't work out too well. Anyway, keep up the good work.
Wow, it was sad to see the phrase "last Project-Beta article". PB was one of the first mods I heard of and, I think, one of the ones that is most present in the dev community conscious. Keep up the good work as much as you can, we're pulling along with you.
No set release date quite yet.
Yeah, I figured you wouldn't purposefully plagiarize something.
Ahmm... **cough**
Looks a bit familiar. Not implying anything, just thought I'd let you know.
Looks neato. Can't wait for...androids...
It will be interesting to see if any NPCs in P:AAA can traverse portals.
Those shadows are unbelievably well placed. Also, the glass window texture looks fantastic.
I CAN'T WAIT!
How to get the...real mod? P:SI hasn't been released yet.
Fantastic, the difference in textures makes it look spectacular.
A motorcycle?! Awesome. I eagerly await more info and a release.
The screenshots look fairly good, I await more updates!
I like waves. And I like pretty things. So I really like this.
There is nothing on this planet that could make me happier today.
Can't wait for the release!
Love the wind particle.
I'm salivating; I can't wait until this game is released. Keep up the good work!
The lighting up near the observation room looks a bit out-of-place, but other than that I'm intrigued.
Looks fairly good. My only suggestion would be to spice up the metal walls a bit; add different sized metalwall textures, make it less flat, etc.
Looks pretty good, the trailer's interesting and engaging.
Looking good; the lighting is pretty eye-pleasing.
Read carefully the "Miscellania" section of the most recent news article.
Oh, and I'm glad you like the portals!
WinstonSmith
WinstonSmith joined
I'm an independent, third-party developer for VALVe's Source engine, with specific emphasis on developing for Portal with a pinch of Half-Life 2. My current undertaking is a full-scale mod entitled Portal: Stay Inside.