I was hoping for starting choice like that.
I did not expect to see it to happen.
Great job!
EDIT:
Will welfare policies and other labour regulations be included too?
I was hoping for starting choice like that.
I did not expect to see it to happen.
Great job!
EDIT:
Will welfare policies and other labour regulations be included too?
How to trigger romance and quest from romance companion?
I mean - I saw Ymira being hurt by [Redacted], but I haven't seen an option to start a romance with her (nor do a marriage in that context).
Does the Briton Knight's homestead scene gets any improvements over time or will we get any quests after those initial one when taken this starting option?
For me saving before hunt and trying again and killing or forcing to ran away all animals seemed to help.
Will this mod see customizable retinue/Royal Guard eventually?
I would very gladly have it to enchance game expierience (and no, I don't min/max custom troops, I make them for personal roleplaying).
What quest?
I finished Merlin's questline, but the siege is ongoing.
EDIT: Nevermind, I got the quest finally from Arthur.
Out of curiosity: what are necessities to trigger "end siege of London" (or something like that) quest?
I just feel bothered that the city remains at "siege icon" all the time, even if Saxons and Angles literally take it over, liquidate Kingdom of Britons and expand well into Guenet.
Thank you for explaination, I will have it used in the future.
By the way, how to upgrade city into port?
I finally managed to upgrade my capital coastal village into city, but I haven't seen option to build port for it.
I wish I could customize troops for player faction and be able to equip them according to my taste. Or at least making Royal Guard with such option.
Otherwise, thank you for activity on this mod!
Thank you for this new uptade, I actually learned about your mod quite late and from someone else on different mod's discord.
I quite enjoy it and the new content, though I have small suggestion:
I learned how to populate villages to make them growing into city. What I miss however is way to know what population my village has at chosen moment.
All clue what I have is that upgrade button doesn't work, because the village has less than 300 people - but how much or few of them exacly I don't know.
So my suggestion is: why not add data on village's population into the chamberlain?
It could help to me to manage development.
wiechoczekadrian
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