BARREL ROLL MODE ACTIVATED!!! - Aggravated Crocodile.
Wanna know about me? Ask me.
I'm working on a little TESIV: Oblivion mod to keep up my creativity and modding skills. Any 3d or 2d or audio help is appreciated and will be credited. :) Later on time i'll tell much more about the mod. For now it's just a script placed on a fortress door...
A script for the door that'll be the entrance/exit door to the fort. The script below intended for players who wish to get out of the fort.
Begin OnActivate
Short VEXGInteract01
if VEXGInteract01 == 0
MessageBox "This gate seems like it's welded shut by a very powerful, yet unknown spell to you..."
set VEXGInteract01 to +1
endif
if VEXGInteract01 == 1
MessageBox "No matter how hard you try, It's is impossible even to slightly move this door..."
set VEXGInteract01 to +1
endif
if VEXGInteract01 == 2
MessageBox "Your efforts seems futile, the door is almost like a wall..."
set VEXGInteract01 to +1
endif
if VEXGInteract01 == 3
MessageBox "You took to much time in here, you should explore the other parts of this dungeon for any alternative exits..."
set VEXGInteract01 to +1
endif
if VEXGInteract01 == 4
MessageBox "The door you've been trying to open has been awaken... And it seems not happy to see you..."
set VEXGInteract01 to +1
endif
if VEXGInteract01 == 5
MessageBox "The Magical Door shouts 'NONE SHALL PASS!' with a furious manner it is so powerful that you feel the very air around you trembles in fear!"
endif
end
I'd appreciate if any of you guys find out a grammatical mistake on the script. If so please notify me about it. :)
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:D Hi
hello :D
lol nice!
its actually pc games ive played on my laptop in the past 4 years...