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VortexAcherontic
VortexAcherontic - - 12 comments @ Doom Reborn

Hey thanks for the answer. I can confirm turning of specularity solves the performance hits but also I noticed that the spec switch also enables parallax mapping (which seem to be the real performance impact here). Is this an idtech4 thing, some confused setting or intention?

I don't know the idtech4 nor how advanced your OpenGL knowledge is or what is already done but I would suggest the following:

The parallax value could be decreased by distance till turning it off completely this will make surfaces which are further away not causing additional parallax calculations since you wont notices them anyway also I would limit the amounts of light sources which are causing spec lighting also by distance and also limit it to 8 sources at max and also limit those to light sources in front of the camera.

I don't know if the engine does this already or if this is an optional thing or can be enabled somehow but I think you'll know it :D

Good karma+1 vote
VortexAcherontic
VortexAcherontic - - 12 comments @ Doom Reborn

So I've played through the game using Wine and noticed heavy performance hits if any water surface is visible and I am 90% sure it's not a Wine issue since the GPU utilization goes from ~50% up to 100%.

Hardware:
CPU: AMD Ryzen 1800X
GPU: GTX 1080

Settings: High at 1920x1080

Some screenshots: Imgur.com

Good karma+1 vote
VortexAcherontic
VortexAcherontic - - 12 comments @ Doom Reborn

Maybe I just overlooked. But I can't find a Linux release?

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VortexAcherontic
VortexAcherontic - - 12 comments @ quake2xp

Thank you, I just tried to build it again. Unfortunately I was encountering additional build errors :/
I field a new bug, sorry :(

Good karma+1 vote
VortexAcherontic
VortexAcherontic - - 12 comments @ quake2xp

Tried to build from source, all dependencies are met but it throws multiple compiler issues. I filed a bug at sourceforge.

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VortexAcherontic
VortexAcherontic - - 12 comments @ quake2xp

Yes I already found it, thank you. Even though it would be nice to ship a pre compiled version ^^"

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VortexAcherontic
VortexAcherontic - - 12 comments @ quake2xp

I wonder what's about Linux support since this modification seems to exist since 2015? It feels awkward to run an OpenGL application via Wine on Linux even though it runs out of the box.

Edit: At least I cant find any even though in the minimum requirements Linux is listed. o.O

Good karma+1 vote
VortexAcherontic
VortexAcherontic - - 12 comments @ Hexen II - Shadows of Chaos

bloodshot12 Please fix your filenames. Your mod is without manual renaming some files incompatible with the Linux client.

Strings.txt -> strings.txt
Skeleton1.mdl -> skeleton1.mdl
IceWall.mdl -> icewall.mdl
Bishop_proj.mdl -> bishop_proj.mdl
TreeBig.mdl -> treebig.mdl

That would be very nice or at least do not call lowercase file names in your scripts :D

For the Linux folks you can get a bsp2 compatible glhexen2 build for linux from Hexenworld.org
You need to launch the game with +map demo1 and +playerclass 1 - 4 manually. eg: ./glhexen2 -game SoC +map demo1 +playerclass 3

Credits goes to curseofnight thank you!

Good karma+3 votes
VortexAcherontic
VortexAcherontic - - 12 comments @ Hexen II - Shadows of Chaos

Thank you that worked :D Now I only need to fix the filenames since the author seems to have mixed uppercase and lowercase and only using lowercase filenames in his scripts :D

Edit: But something seems still not to work with the patches linux native since I can now launch the game with -game SoC also I do see the SoC main menu but that moment I launc hthe game the Praevus mission is started. Well okay than I'll play using wine :D

Edit2: Ah yes forcing the map did helped :D Thank you so much!

Good karma+1 vote
VortexAcherontic
VortexAcherontic - - 12 comments @ Hexen II - Shadows of Chaos

Is there a github or gitlab repo I can checkout for Linux support since H2 is open source and so I assume must a modified version be too. :D

Edit: Anyway the mod and the patched h2 exe runs with no issues via wine. Even though I would preffer a linux binary :D Thank you for your help curseofnight :)

Good karma+1 vote
VortexAcherontic
VortexAcherontic - - 12 comments @ Project Peanut

Hey there, please fix your filenames. Playing this mod on Linux is a nightmare due to messed up lower and uppercase filenames.

First, change all *.MDL to *.mdl and further more files like: models/mtelep.mdl to models/Mtelep.mdl.

Because: FATAL ERROR: Mod_LoadModel: models/Mtelep.mdl not found
while the file is just all in lowercase.

Thank you in advance :)

Good karma+1 vote
VortexAcherontic
VortexAcherontic - - 12 comments @ Hexen II - Shadows of Chaos

Cant run the Mod:

FATAL ERROR: Mod_LoadBrushModel: maps/demo1.bsp has wrong version number (844124994 should be 29)

Running glhexen2 1.28 on Linux. Is there a newer glhexen2 version I am not aware of?

Good karma+1 vote