Download and put it in \Gamedata\Addon
I recommend using Anakin's Remastered mod since it's provides 1.5. exe.
Download and put it in \Gamedata\Addon
I recommend using Anakin's Remastered mod since it's provides 1.5. exe.
Would you implement Teancum decompiled animations of Fisto and Asajj? I believe only Saga Edition have nunchaku Ventress.
Reupload it here, please.
This mod isn't playable on Galactic Conquest - you don't have any fleet and there's 0 planets.
I'm playing with Conversion Pack and Remastered mods.
Can this be used as just background mod though?
Man, I wish it had sexy Imperial announcer just like in Tech Beta, but it's an awesome mod!
For some reason - it crashes if I play in First Order era.
How can I add AS Val Mod 3 from un-cropped pack? I want to use your version, but also with Mod 3.
Я перекачав аддон - там у цих двох паках використовуються TAZ'овські лінії, так що переклад вже працює там, але не на всій зброї (так як є трохи зброї з AO3 як SVD Ghillie та Taurus Judge 20ga).
Буду вдячним, якщо допрацюєте це діло (та візьметесь за інші збройні паки по DLTX, але це якщо Ви самі цього хочете).
Misc. Weapons Pack та Simple Weapons Pack
Moddb.com
Moddb.com
(Я взагалі майже усі ці паки завантажив, але вважаю що трохи по свинські просити переклад їх всіх, тому було б круто мати переклад саме цих двох)
Дякую за мод. Чи буде локалізація Збройних Паків на DLTX?
"Assertion Failed!
!" Couldn't create INTZ render target"
File
H:\Projects\Equilibrium\e2_src\materialsystem1\renderers\D3D9\ShaderAPID3DX9.cpp
Line:1295
Display more asserts?"
How to fix this??
Great stuff - love playing with Bot AI, would be cool to have those in Supply Drop.
I love the fact, that I can play Athena Sword and Iron Wrath campaigns and maps in Terrorist Hunt. Interestingly - in system folder there's a IronWrathWeapons.int. It does beg the question - is there any way to enable Iron Wrath and Athena Sword weapons?
Thanks in advance!
This mod - yep, uses primarly Force Unleashed models (my bad), but still has DICE's jetpack and command posts. 1035 also tricked me, since it's a good recreation of DICE models. I thought it has BF 2017 models, but with less polygons and lower texture quality. Well, I was wrong xd.
Okay guys, if you have "black screen after startup" issue - you have 2 options
First - it's the disable Discord overlay, it will also fix random black screen moments during gameplay.
But if that didn't helped - open the SaveGames folder, where you find RemasterGlobalSettings - open it with Notepad. Delete all text from there, so you make this file 0 bytes in size.
After that - open the game and it should say "Load Fail", but don't worry - the game will run just fine. After that is done - close the game and delete the file. With corruption of that file - Steam Cloud will delete the file in it's servers, so you can play the game in the future with this mod.
It's compatable with every mod. Just put it in addon folder and you good to go.
I think this and 1035 is must-have mods, since it's interesting and even surreal to see DICE ideas (or, at least models and classes) into OG BF2.
What PK3 file contains this camera? I want to use it in the original JA and other mods. Thanks!
Dunsfold was removed for good. Atlantis I think you still can enable (I don't remember how though), but it's unfinished as hell.
I advice you to install from the fresh following this instruction: Youtube.com
That's if property glitch is getting on your nerves, of course - other than that, the game should be running just fine.
Install this - Gamemodding.com, select "download archive with files", replace CONFIG, SFX and stream. Make a backup just in-case, but it should be fine. Underground folder should always be inside "audio" folder, since it's radio for LC and VC.
No, audio folder shouldn't crash your game if you replace it or rather folders inside "audio", which is CONFIG, SFX and streams, don't touch the Underground folder basically (except if you downloaded stories radio). You probably have light audio folder, if you can't hear pedestrians, CJ and SA radio. For me the issue was that only CJ was muted, not peds or SA radio.
You can check the properties of "Audio" folder - if it's less than 1GB - it's light, but if it's 3gb+ - it's probably Underground bug with audio and it should fix itself.
You can try download the "audio" folder from the internet (many websites can have those). If it doesn't help - try to re-install the game and mod, obviously.
But for real - mute CJ bug for me just dissapearred after long gaming sessions, since I see peds can talk in your game and ain't muted as CJ, so I don't think the issue is in the game files.
You can also start a new game and hear if CJ can speak or not.
CJ can sometimes be mute all the time. For me the easiest fix was just load the save couple of times or close the game and re-enter it.
If it didn't helped - save the game and load it (you can try also couple of times)
2DFX compatibility requires you to dissable LoadAllBinaryIPLs option (make it to "0" basically in SALodLights.ini). If you didn't dissable it - it will always crash. Widescreenfix I hope you installed from thirteenag, since UG 3.3 used another Widescreen fix, which isn't working for 4.1 at all and also crashes the game. If nothing helped - reinstall the mod using the GTA:SA 1.0 not from Steam.
If you using old saves, where it crashed in prev.versions - it's broken forever, start over again. If it's a new save - it can be the issue with other mods, if you install them.
Same stuff as TheGTAPlayer - can't load the savefile, since it crashes every time. Storyline mode, Sandbox mode - same stuff, it's just crashes. 3.3 didn't had that problem tho.
Can't play it for too long. If you save the game in like small session - it will not crash if you exit the game and load the savefile. But, if you play it for a good portion of time - it crashes. UG:MP works fine, but the singleplayer is unplayable at all.
vladald1
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