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Hello! I'm a (more or less) bilingual programmer with plenty of spare time and a plethora of random ideas. My big project is called Lexicon, a first person action game with some horror elements to it.

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VinexGames
VinexGames - - 2 comments @ Lexicon

Yes, similar to Halo, except Halo takes place 300 years further into the future. It also bares some similarity to Call of Duty and Battlefield.

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VinexGames
VinexGames - - 2 comments @ Building destruction physics

Thanks!
1. There are no complications there at all. All texture mapping is saved, all normals are recomputed, and everything else is accounted for as well. You'd just have to (optionally) specify custom traits for certain parts, like making corners take more stress to break.

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