Yeah don't listen to criticism, it hurts! It's so hard to absorb contrary opinions, I just want an echo chamber of praise instead! *sarcasm*
Oh and the point of releasing games for free is to get people to actually play it, so you can generate feedback from as many users as possible (and yes some/most of it will be negative!), learn from the mistakes you made that you didn't catch from your perspective and apply those to your next project to achieve something better each time. Otherwise you'll just end up releasing buggy, rough games, get frustrated/deluded and give up completely.
To TNTCENTURION - don't give up, but don't ignore criticism either. Criticism is a hundred times more valuable than praise, because it gives you hints on how to get better. You'll just have to grow some thicker skin and take it in your stride - if you want to get better, and put the effort in, you will.
You've got the drive to develop, you just need to work on your skills now.
villevalohart
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