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villevalohart
villevalohart - - 3 comments @ Nitro Racer XD

Yeah don't listen to criticism, it hurts! It's so hard to absorb contrary opinions, I just want an echo chamber of praise instead! *sarcasm*

Oh and the point of releasing games for free is to get people to actually play it, so you can generate feedback from as many users as possible (and yes some/most of it will be negative!), learn from the mistakes you made that you didn't catch from your perspective and apply those to your next project to achieve something better each time. Otherwise you'll just end up releasing buggy, rough games, get frustrated/deluded and give up completely.

To TNTCENTURION - don't give up, but don't ignore criticism either. Criticism is a hundred times more valuable than praise, because it gives you hints on how to get better. You'll just have to grow some thicker skin and take it in your stride - if you want to get better, and put the effort in, you will.

You've got the drive to develop, you just need to work on your skills now.

Good karma+2 votes
villevalohart
villevalohart - - 3 comments @ Nitro Racer XD

I'm going to try to be nice when I say this but I can only sugar-coat so much, so....

Your game isn't very good. At all.

I tried your demo and in the first 2 minutes I ran into major glitches regarding controls, the worst being that half the time I'd reverse back a small distance, try to then drive foward; the game ignored my keypresses and continued reversing at full speed.

The handling is incredibly awkward on all the cars, and they have a tendancy to jitter about when driving. I even had the physics glitch out completely for a few seconds when I hit some boxes, and had to restart the game because the boxes had become stuck in my car.

Graphics-wise, your 3D assets are extremely crude and amatuerish. Many textures aren't even properly centred on their object. And what textures are mapped correctly look quite poor, especially on the vehicles themselves.

Your starting area is covered in memes, and pictures that are copywritten or owned by someone other than you. This is a pretty bad idea in a for-profit game; you could be sued or cease-and-desist'ed.

I could list more things but I'm running out of text. Bottom line is, you shouldn't be selling this game. You should be passing it around to as many different people as possible (no, friends don't count - unless they're very honest and blunt they won't tell you your game sucks, to not upset you), and absorbing any and all feedback you get, negative or positive. Then, make another game. Get better at it, and do it again.

Once again, I'm not trying to attack you here. I'm just going to be honest and say that this is a very unpolished, unprofessional, ugly game that you should file under "Learning Experience". Definitely not under "Sell for $5".

P.S - I read your blog. Refer to what I said when you think again about why you didn't win. It has something to do with presentation and polish.

Good karma+2 votes
villevalohart
villevalohart - - 3 comments @ Valve

Lol. So this is what pure, distilled ignorance looks like. Interesting.

Good karma+2 votes