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Lead designer, writer and grand bureaucrat of SuckerFree Games. SuckerFree Games was forged in the grand soviet republic known as Apartment C201 located in the heart of Olympia Washington. While this micronation may be small, consisting of a mere 600 square feet, we make up for it with our hard work and dedication to making fine indie games in the name of our glorious nation Apartment C201. Focusing on the era of gaming in which the proud Union of Soviet Socialist Republics remained solidified, we make magnificent retro games following the "Singular Vision" set forth by our benevolent leader. Our future plans involve the annexation of our neighboring nation state Apartment C202, more than doubling the size of our current empire!

RSS Reviews  (0 - 10 of 23)
1

The Path

Game review
7

Slender's Woods

Game review

Wow... Well this game is interesting. I beat it. It took a few hours, mainly got hung up trying to get back to the Mill after getting the key from the cave. That was unnecessarily frustrating. Literally went from an 8.5 - 9 down to a 7, would even go as low as a 6. Around the eighth attempt all the fun was sucked out of the game and then the ending... This game had a lot of potential and I could see it really being turned into something awesome, just some basic interactivity would improve the game. Perhaps if it wasn't built on the Build3D engine and produced as a mod for Amnesia the immersion might work a bit better, with carry able items, and being able to move almost anything, but whatever. The older graphics did not bother me, just the frustration factor.

9

stay dead

Game review

I found the gameplay to be fun and enjoyable. A rhythm game that really tests your dexterity with the keyboard. That said, I was surprised by the complete lack of story, I mean it's an FMV game, a dead genre that I actually miss a lot, but there isn't a reason given as to why I'm beating up the Nazi, the hobo, etc. Even Samurai Showdown had 3 lines of engrish dialogue giving motivation before a fight.

The only other thing that I found disappointing was the bizarre censorship on the swastika and his hat emblem. It was pretty distracting, I'd either add a way to un-censor it in the options menu or, knowing it has to have an international audience (IE France, etc) have filmed it using the Bionic Commando symbol for the Nazi's the iron eagle.

In the end I give it a 9/10 because the game play is good, cinematography is well done and it feels good to support an often neglected genre of gaming.

9

Cry of Fear

Game review
9

Bird Assassin

Game review

I bought this game when it was new on the Xbox 360's Indie Marketplace. It's surprisingly fun, funny and actually pretty innovative. The basic concept is to walk to the right, shoot everything that moves, but there is a Gatling gun mini-game, weapon upgrades and a variety of enemies and obstacles. Seriously for $2 there is little to complain about, it looks good, it plays good and it's funny. What more do you want?

7

Dino D-Day

Game review

Dino D-Day game that is fun to play in short bursts. It has such potential that I bought it day 1 of release. I've been waiting for the Single Player campaign that was promised for over a year now. They've done some amazing improvements, no doubt about it, adding the T-Rex, the allies dinos (which fixed the "everyone plays axis" problem) and honestly it is a good game. It's just not great. I will definitely give it a 9 when they release a story mode, because I'm certain it will be an amazing adventure.

10

Penumbra: Overture

Game review
8

Zombies Ruined My Day

Game review

I own this game on Xbox, it's a highly enjoyable arcade shooter similar to Mama and Son, but with zombies ;)

I prefer Mama and Son, personally, but this game has a much larger variety and honestly there isn't much to complain about. If you saw the video, saw the images, then you know exactly what you'd be getting, a very solid game.

2

Haunted Dreams

Game review

I played the demo for about an hour and some change and there are many things I would consider wrong with this game. The opening puzzle, with the lamps wasn't presented in a way that would "make sense"... There is nothing to suggesting that those lamps were movable. The combat is like a very broken high bred of HL2 and Condemned. When the Flash Light was activated, it seems to turn off some of the ambient lights, it also adds what looks like a dark vignette around the edge of the screen making it even harder to see... Also having the enter button as your action button is extremely annoying. It should be something easier to hit, like the E button, I don't want to remove my hand from the mouse, just to open a door. I could keep going about the game play, etc, but I'll stop. I honestly was considering buying this, I love horror games; Penumbra, Amnesia, Condemned, even old school ones like Realms of the Haunting, 7th Guest and Alone in the Dark are games I find highly enjoyable. Even considering this is in an unpolished state, I don't see how it could improve with its current game design choices and lack cohesive story.

8

Jolly Rover

Game review