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MagicTrinkets
MagicTrinkets - - 4 comments @ Death Throes

Thanks, the game only allows 2 death animations for each unit type. In Rome TW, which M2TW shares the engine with, there were more. The M2TW data files still reference more than 2 animations:
die_forward_1
die_backward_1
die_forward_2
die_backward_2
die_to_back_right_1
die_to_back_left_1

Unfortunately there is a bug in the base game, so the game only uses the first 2 animations and ignores the other ones.

Traditional modding cannot fix this bug. But if I reverse-engineer the bugged machine code in the executable, then it can be fixed. We'll see.

Good karma+2 votes
MagicTrinkets
MagicTrinkets - - 4 comments @ Death Throes

Thanks, apart from gore textures the graphics in the screenshots are vanilla. That being said I took them using the game cinematic editor with every graphic setting maxed out.

Good karma+1 vote
MagicTrinkets
MagicTrinkets - - 4 comments @ Death Throes

I actually kinda like the vanilla death animations for cavalry units, even though I know of some people who dislike them because the rider is glued to their mount's sable, unlike in rome TW. Is that why you find them lacking?

Good karma+3 votes
MagicTrinkets
MagicTrinkets - - 4 comments @ FascistAmerica 2

I think he was referring to the pattern in which are arranged the stars in the center of the eagle. This pattern mildly resembles a Star of David.

Good karma+3 votes