Is this compatible with AGOT?
Will you update any of your submods further for 1.7 AGOT (and by extension future updates of the mod)?
Also, are any of these submods timeless (in that they should remain compatible with future releases for the foreseeable future)?
I believe the "Lite Buildings Overhaul" mod is incompatible with the latest AGOT version 1.6.1, this mod collection crashes whenever you click on a county capital.
Edit: Nevermind, I saw your above replies and deleted the conflicting files. Question: are all of these mods 1.6.1 compatible? They seem to be, but I'm not sure.
Nevermind, it works fine. However I am curious as to how the game handles guard characters. Does your mod ensure that they are always following/near their liege, like the AGOT Kingsguard? Can they pop up in duel events even when not given a bodyguard title?
One minor bug is that when a new Guard Commander takes over, and you've given the guard a castle, he inherits it feudally rather than via the guard government and the title also leaves your realm.
Please update to 1.7!
Nevermind, fixed.
Can't get the game to launch with this mod. Keeps crashing on loading menu. Deleted cache and still didn't work.
This is four separate paintings edited into one, hence the Russian soldier on the right (from a painting on Borodino).
Please update: this may or may not be causing crashes in the game now.
Vatonage
joined
"Will you let those fellows there devour us?"