This mostly is for composers? Don't see much for sound design
This mostly is for composers? Don't see much for sound design
I didn't see a category for going through on what they promised...Id vote for that.
Sorry Stick, I don't keep up with what are sisters are doing a whole lot. So busy with our own stuff at Bioware.
Wow, I was hoping this year you guys get it together with the awards and I have been keeping my eye out for the editor's choice awards. What's wrong with you guys. You're like a roller coaster...sometimes I visit this site and think, wow, these guys got it together and then you lame out on the big stuff and it just makes you like idiots.
Some of the staff here are awesome and are tuned into the people and projects hosted here, then there are those who have no clue, too bad it's the latter who makes the calls.
Good question Jerc, Isn't it all the same?
Hi Kadish, Sound Design.
Hi fellas, Cool group, I've been working with UE3 for about a year at Bioware and am digging it. We used it on Mass Effect.
Spent a few years learning the rope thru modding...now in the biz at Bioware... just wrapped up the audio for Mass Effect.
what the hell are you talking about...
I work with UE3...
Cryengine 2 FTW!
vancedylan
vance joined
Been in the music biz for the last 20 years producing and engineering records all over North America. Also spent some time doing live shows working on the road. Founded Sonic Valley Productions in 1999 as a music studio. In 2005 I switched the studio to custom audio for games business which is still going strong now with Hermann Rauth at the Helm. After spending 2 years teaching myself audio for games I am now working at Bioware as a sound designer on Mass Effect including post release content, Sonic for the DS and other un-announced titles.