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3D is a large and complex beast with many facets. If you're looking for someone to model your game assets, commercial products, create your 3D printed figurine, or advise you on such matters. I can be your friendly neighborhood guide through the tangled computer graphics wilds! I dig games and enjoy every aspect of their creation. I went to school for game art and design. My focus was modeling and rigging. Though, I dabbled in project management, coding, and everything else. Level design and lighting are really fun highlights. I've been apart of developing six small games as of 2010. These being school productions, personal projects, and game jams. My "career" as a developer started around late 2010 during a school game production done in partnership with S.O.E. mentorship. I was the production manager of the project from pre-viz to final build. Currently, I'm looking to earn some steam sale money and make cool stuff for peoples projects.

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Description

This was a client job for witch I have permission to show. Unfortunately I don't have permission to show the concept work and the project is defunct so the video of it in engine and in action is gone. But, I do have a progress update screen capture! This is the asset's turn in state. I also unwrapped (you can find the unwrap on my blog Valtyrtriit.blogspot.com) it but the texturing was done by another contractor. I was also asked to do two other assets, a set of military zombies. But no updates where taken before the client put the project on hold.