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Comment History  (0 - 30 of 71)
Vaderous
Vaderous - - 71 comments @ F.E.A.R: Rivarez Mod (v1.04)

F.E.A.R. Perseus Mandate ?

Good karma+1 vote
Vaderous
Vaderous - - 71 comments @ E3 2004 Soundpack 2

Hello, are there any files from e3 2004 earlier versions of the game like this trailer from? Https: //www.youtube.com/watch? V = EDahUdiBCA4

Good karma+1 vote
Vaderous
Vaderous - - 71 comments @ D4D v2.0.3

OS: Windows 10 (or higher) (NT 10.0) Build 19041

M_LoadDefaults: Load system defaults.
Using program directory for storage
W_Init: Init WADfiles.
adding C:/Users/hellb/Desktop/gzdoom-4-4-2-Windows-64bit/gzdoom.pk3, 615 lumps
adding C:/Users/hellb/Desktop/gzdoom-4-4-2-Windows-64bit/game_support.pk3, 2512 lumps
adding ./doom.wad, 2306 lumps
adding D4D.pk3, 4647 lumps
I_Init: Setting up machine state.
CPU speed: 3293 MHz
CPU Vendor ID: GenuineIntel
Name: Intel(R) Core(TM) i3-2120 CPU @ 3.30GHz
Family 6, Model 42, Stepping 7
Features: SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 HyperThreading
V_Init: allocate screen.
S_Init: Setting up sound.
I_InitSound: Initializing OpenAL
Opened device OpenAL Soft on Głośniki (Sound Blaster Tactic(3D) Alpha)
EFX enabled
ST_Init: Init startup screen.
Checking cmd-line parameters...
S_InitData: Load sound definitions.
G_ParseMapInfo: Load map definitions.
Texman.Init: Init texture manager.
ParseTeamInfo: Load team definitions.
LoadActors: Load actor definitions.
Script warning, "D4D.pk3:decorate/pinata.aed" line 1366:
Self pointer used in ambiguous context; VM execution may abort!
Script warning, "D4D.pk3:decorate/pinata.aed" line 1372:
Self pointer used in ambiguous context; VM execution may abort!
Script warning, "D4D.pk3:decorate/pinata.aed" line 1377:
Self pointer used in ambiguous context; VM execution may abort!
Script warning, "D4D.pk3:decorate/pinata.aed" line 1391:
Self pointer used in ambiguous context; VM execution may abort!
Script warning, "D4D.pk3:decorate/pinata.aed" line 1391:
Self pointer used in ambiguous context; VM execution may abort!
Script warning, "D4D.pk3:decorate/pinata.aed" line 1392:
Self pointer used in ambiguous context; VM execution may abort!
Script warning, "D4D.pk3:decorate/pinata.aed" line 1399:
Self pointer used in ambiguous context; VM execution may abort!
Script warning, "D4D.pk3:decorate/pinata.aed" line 1401:
Self pointer used in ambiguous context; VM execution may abort!
Script warning, "D4D.pk3:decorate/pinata.aed" line 1401:
Self pointer used in ambiguous context; VM execution may abort!
Script warning, "D4D.pk3:decorate/pinata.aed" line 1403:
Self pointer used in ambiguous context; VM execution may abort!
Script warning, "D4D.pk3:decorate/pinata.aed" line 1404:
Self pointer used in ambiguous context; VM execution may abort!
Script warning, "D4D.pk3:decorate/pinata.aed" line 1427:
Self pointer used in ambiguous context; VM execution may abort!
Script warning, "D4D.pk3:decorate/weapons/weaponspawner.aed" line 157:
Self pointer used in ambiguous context; VM execution may abort!
Script warning, "D4D.pk3:decorate/weapons/weaponspawner.aed" line 158:
Self pointer used in ambiguous context; VM execution may abort!
Script warning, "D4D.pk3:decorate/weapons/weaponspawner.aed" line 160:
Self pointer used in ambiguous context; VM execution may abort!
Script warning, "D4D.pk3:decorate/weapons/weaponspawner.aed" line 160:
Self pointer used in ambiguous context; VM execution may abort!
Script error, "D4D.pk3:decorate/weapons/grenades.aed" line 837:
NewPlasmaBallNoDamage: Attempt to jump to non existing state index 4
Script warning, "D4D.pk3:decorate/weapons/chainsaw.aed" line 330:
Truncation of floating point constant 0.500000
Script warning, "D4D.pk3:decorate/weapons/chainsaw.aed" line 338:
Truncation of floating point constant 0.500000
Script warning, "D4D.pk3:decorate/monsters/fatso.aed" line 433:
Truncation of floating point constant 0.400000
Script warning, "D4D.pk3:decorate/monsters/fatso.aed" line 433:
Truncation of floating point constant 0.800000
Script warning, "D4D.pk3:decorate/monsters/cyberdemon.aed" line 111:
Truncation of floating point constant 1.500000
Script warning, "D4D.pk3:decorate/monsters/cyberdemon.aed" line 112:
Truncation of floating point constant 1.500000
Script warning, "D4D.pk3:decorate/monsters/cyberdemon.aed" line 113:
Truncation of floating point constant 1.500000
Script warning, "D4D.pk3:decorate/monsters/cyberdemon.aed" line 114:
Truncation of floating point constant 1.500000
Script warning, "D4D.pk3:decorate/demon/demonbase.aed" line 455:
Self pointer used in ambiguous context; VM execution may abort!
Script warning, "D4D.pk3:decorate/demon/demonbase.aed" line 463:
Self pointer used in ambiguous context; VM execution may abort!
Script warning, "D4D.pk3:decorate/demon/demonbase.aed" line 464:
Self pointer used in ambiguous context; VM execution may abort!
Script warning, "D4D.pk3:decorate/demon/demonbase.aed" line 464:
Self pointer used in ambiguous context; VM execution may abort!
Script warning, "D4D.pk3:decorate/demon/demonbase.aed" line 466:
Self pointer used in ambiguous context; VM execution may abort!
Function without prototype needs register info manually set: NewPlasmaBallNoDamage.StateFunction.0

Execution could not continue.

1 errors while parsing DECORATE scripts

Good karma+1 vote
Vaderous
Vaderous - - 71 comments @ Doom Exp

I run the games "Glory Kills" key -> q
The game is thrown to windows ... Why?

Good karma+1 vote
Vaderous
Vaderous - - 71 comments @ Strelok´s D3 enhancement mod

One of the best mods for doom 3 :) Strelok!

Good karma+1 vote
Vaderous
Vaderous - - 71 comments @ Flamethrower & Crucible Mod v 1.1

how to set the keys for this mod?

Good karma+1 vote
Vaderous
Vaderous - - 71 comments @ Shotgun slug

doesn't working

Good karma+1 vote
Vaderous
Vaderous - - 71 comments @ Doom 3 Xbox(Edition)

I unpacked doom 3 xbox files with ISO, found textures and a RoE pistol with a flashlight attached to the gun, as soon as it adapts to the pc version, I'll let you know soon :)
the main menu can also be pulled from the XBOX version :)
The xbox version is stripped of several rooms (smaller) but I played it better than on the pc

Good karma+3 votes
Vaderous
Vaderous - - 71 comments @ Bolognese Gore Mod v3.0

how to install this mod?
I pasted sm4BBgorev3.pk3 into \ GZDoom (here) and I don't see any difference while playing ... What am I doing wrong?

SCREEN
I.imgur.com

Good karma+1 vote
Vaderous
Vaderous - - 71 comments @ Scientific Base UAC

great map :) but unfortunately I had a bug while playing ...

Fatal Error: Warning: No free entities.
Severe : Your map has too many entities. The engine is limited to 4096 entities so you need to delete some. Go to Edit > Map Info in DoomEdit to check how many your map currently has.

Good karma+1 vote
Vaderous
Vaderous - - 71 comments @ Doom 3: Phobos

Phobos - Episode 2 v.2.0 !!!!!!!!!! great thanks so much !!!!!!!!!!!!!!

Good karma+2 votes
Vaderous
Vaderous - - 71 comments @ Quake 1 monsters (doom 3)

Script object 'monster_qdemon' not found on entity 'idAI_monster_qdemon_410'.

Good karma+1 vote
Vaderous
Vaderous - - 71 comments @ Doom 3 XtraV2

the most disgusting mod I've had on hdd: D brilliant! I recently made modifications myself, but I don't know how to boil it here ... The mod weighs about 1GB max ...
I gave it to mod
⦁ Zombies stand up after the takedown - As in Alpha 0.02 E3 2002 version.
⦁ A marine always wears his helmet
⦁ Trent Reznor's Soundpack and + strelok sound all, they are brilliant!
⦁ Spec / Bump / Diffuse map shading, similar to 2002/2003
⦁ Marine Voice from Alpha 0.02 early game version
⦁ Shotgun from the Alpha version of the game
⦁ The cursor from the Alpha version of the game
⦁ HUD from Alpha version
⦁ 3D shading on characters
Radar for Plzmaguna
⦁ Increasing polygons / quality
⦁ Change the effect of entering and exiting [Wraith / Specters]
to the dark mist
⦁ Better monster head / arm areas / etc.
⦁ FX particle effects [glass, thermal effects]
⦁ Blood and traces do not disappear
⦁ Enemy bodies do not disappear
⦁ 3D shadows on each map object
⦁ Mashingun Alpha E3 [RED LOW AMMO]
⦁ Better blood textures
Improves forgotten textures, cola can, backlit keyboard, machine scribes and other cool stuff
⦁ Increased Enemy Intelligence -> Enemies dodge the player and throw grenades. Impas glow red in the darkness when the player pulls the Shotgun. Impes [jump more and dodge] & Demons with zombies are more aggressive. Impas [jump more and avoid] & Demons along with zombies are more aggressive.
flashlight on / off in weapon
⦁ Accelerated demon animations [120%]
⦁ Replaced the DooM LOGO in the Games Menu
+ replaced music in the game menu
⦁ Reflections in the blood
The imps take advantage of the holes when the player can't see
E.T.C
:)

Good karma+1 vote
Vaderous
Vaderous - - 71 comments @ Shamblers Castle

ERROR: Error: file script\ai_monster_zombie_morgue.script, line 9: "monster_zombie_base_nor" is not a type

********************
Error during initialization
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL

Good karma+1 vote
Vaderous
Vaderous - - 71 comments @ Doom 3 E3 Leak (Fixed 2016) Level 2 passcode 924

Dodałem do wersji alfa nową latarkę Duct Tape, mapy Parallax i mocniejsze specs :) Teraz pracuję nad przeżuceniem Intra wraz z nową mapką dla rozpoczęcia :)
ps: Gdyby ktoś chciał pograć w mapki dodatkowe dla wersji alpha 0.02 doom 3 to polecam wpierw zrobić trestmap lub najpeościej wyjście je w już wydanym doom 3 v1.3.1 :)
Doomworld.com

Good karma+1 vote
Vaderous
Vaderous - - 71 comments @ D3 gameplay fixes

"Dead zombies gib themselves after 20 seconds" how do i understand zombies get up after killing? As in the Alpha 0.02 version of the game? :) Which file (.pk) is responsible for such a cool idea! :))))

Good karma+1 vote
Vaderous
Vaderous - - 71 comments @ Omega DOOM III

For all those who have problems with Omega DOOM III v0.92a (2018 July Patch Included) "" Wrong dll version "-> I managed to replace the dll and it works with Doom 3 1.3.1 (steam). Just overwrite files;)
here link ->
Mega.nz

Good karma+1 vote
Vaderous
Vaderous - - 71 comments @ Rebalance Mod Ultimate

Play Rage 64-bit with Mods (unsupported)????Can't run it on 64 bit? :(

Good karma+1 vote
Vaderous
Vaderous - - 71 comments @ Doom 3: Redux

Best mod for doom 3 :) Only one thing is missing, which was in Alpha e3 demo ---> After "killing" the zombies will rise up after a while and continue attacking the player. It's worth adding this to the redux :)
ps:Will there be a Redx resurrection of evil version?

Good karma+1 vote
Vaderous
Vaderous - - 71 comments @ DOOM 2016 Snapmap Preview

Well done ! Only doom 4 weapons and it would be perfect: D

Good karma+1 vote
Vaderous
Vaderous - - 71 comments @ Ungibbable mod for Doom 3 BFG Hi Def

ORIGINAL version of Doom 3?

Good karma+1 vote
Vaderous
Vaderous - - 71 comments @ infinite brass & blood mod for Doom 3 BFG Hi Def

ORIGINAL version of Doom 3?

Good karma+1 vote
Vaderous
Vaderous - - 71 comments @ Doom 3: Rivarez Edition v.2.3 (Part 2)

I downloaded
Doom 3: Rivarez Edition v.2.1 (Part 1/2)
I unpacked as in the instructions for a clean doom 3 1.3.1 (steam)
error -> in lol.txt text is copied error that popped up: D

https://mega.nz/file/kEM3XQzI#ayOgD-85h2ajxkm2WNmqmcCK14cT4byMnZtIlyOEmlE

The mod will run up to the game menu level but gives the new game a game crashes to the desktop

ISTNA MASAKRA TEN MOD , ani wersja 1.0 ani 2.0 i 2.1 też nie działa ,komuś działa ten mod ?

Good karma-2 votes
Vaderous
Vaderous - - 71 comments @ Doom 3 XtraV2

+set fs_game Doom 3 XtraV2 did not work ?

Good karma+1 vote
Vaderous
Vaderous - - 71 comments @ Sikkmod

The question is how to get only blood from the mod, not disappearing characters - is it all about brutality without all the rest?

Good karma+1 vote
Vaderous
Vaderous - - 71 comments @ Trent Reznor's monster sounds

There is a solution and it works
Common-Extension limit and select 0x00001B58

Download nvidiaProfileInspector
Nvidiaprofileinspector.com

In the Program, you only set.
5.Common
Extension limit -> set to -> 0x00001B58 (Hired Team, Quake3, Quake2, Dark Salvation, Heretic II, Quake, Star Trek Elite Force, Hexen II, Kingpin) "
(Fixed graphics for modern graphics cards)
screen I.imgur.com
(Extension limit - you can also set it in the graphics drivers)

...and here my scenes are mirrored because the TGA format does it so strangely :)
I.imgur.com
I.imgur.com
I.imgur.com
I.imgur.com
I.imgur.com
I.imgur.com
I.imgur.com
I.imgur.com
I.imgur.com
I.imgur.com
I.imgur.com
(https://imgur.com/a/wCN5ya3)
Have fun murdering demons: D

Good karma+1 vote
Vaderous
Vaderous - - 71 comments @ Doom 3 hidef 2.0

The game crashes to the desktop

------------ Game Shutdown -----------
--------- Game Map Shutdown ----------
--------------------------------------
Shutdown event system
--------------------------------------
malloc failure for 4194312

Good karma+1 vote
Vaderous
Vaderous - - 71 comments @ Green Tech

1.3.1 Green Tech dead ?

Good karma+1 vote