I just tested the game on Linux and me having no experience with Linux along with unhelpful online resources I was not able to get this build to work. If you had the same problem or if you did get it to work please let me know. Thank you.
I just tested the game on Linux and me having no experience with Linux along with unhelpful online resources I was not able to get this build to work. If you had the same problem or if you did get it to work please let me know. Thank you.
Woops my bad, I'll get an updated version of the game up tonight, There will be a separate download for windows, mac, and linux.
It appears that the game doesn't work so well on integrated intel graphics. In our testing there were no real time shadows on intel graphics causing the sun to light the entire inside of the sewer which looks very different and incorrect.
At the moment we have the pro trial. When we have some more done in a week we're going to launch a kickstarter so we can actually buy Unity Pro.
Definitely prefer indie.
I would be fine with AAA if I was working at a studio that everyone is provided with enough creative freedom to make them happy, but too often that is not the case.
Indie can suck if your working on a game by yourself, but if you get a few friends to help develop and fully realize your vision and it becomes the funnest job in the world.
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