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I've done professional Level Design for Red Orchestra:Ostfront 41-45, as well as tested many games. I've also been a senior mod developer for Mare Nostrum (a mod for RO:Ostfront). I dabble in a little of everything: Some 3D modeling, Level Design, and Programming. Mare Nostrum is one of the few games to get distribution via Steam, and is currently the only non-HL2 modification to do so. Currently I'm functioning as a developer for the In Country: Vietnam mod for Red Orchestra 2: Heros of Stalingrad.

Comment History
UncleDrax
UncleDrax - - 2 comments @ In Country: Vietnam Teaser Screen Five

Actually it's neither an AKM proper nor the Russian AK-47. The weapon we choose to model is the Chinese made/supplied variant, the Type-56 Assault Rifle. The obvious tell is the attached under-swing spike style bayonet.

Good karma+8 votes
UncleDrax
UncleDrax - - 2 comments @ In Country: Vietnam

> How can u do this whitout the game being released? It looks amazing!

Easy, we know the game is based on a later release of UDK. Therefore we can cut development time by working now using the UDK, and there should only be minimal amount of effort needed to port the assets over once RO2's SDK is made available.

Good karma+4 votes