A lot. I ran into plenty of issues with the project, at first it was not greenlit on steam (though I received plenty of support and from people on here and youtube was fantastic) and although I continued to develop for mobile iTunes t&c's changed restrictions on file sizes of the main executable - I got around this but it then made development ten times harder than what it used to be. It also didn't receive Kickstarter funding etc so I needed to provide for my family (my son is now 4 years old) so went back to web/app development etc. to cover my costs and made a few mini projects on the side. I have never stopped improving on my skills and made various projects and concepts since.
However I have picked this project back up - it's been revised I have taken note of the criticisms and feedback from everyone and took a step back. It has been Greenlit on Steam now and I've improved a lot so here's to a better project. (still for PC, iOS and Android) :)
Check out the new up-to date screenshots I uploaded. Thanks for the interest though you guys are the reason I'm not giving up!
TylerFreeman87
Tyler joined
Grr I am a zombie. Father, web and mobile/games developer.