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RSS Reviews
4

Polarium

Game review

The soundtrack needs more cohesion; it feels like the elements are dischordant with each other.

Switching colors feels sluggish, like the debounce timer is too long. Similarly, holding space to start a level needs some work, since it auto-advances -- and likely auto-kills -- you once the level does start.

The game itself was really short; mainly, the last level felt like it was a "checkpoint" before moving on to another set of puzzles, only there was no other set of puzzles.

All this being said, this game was amusing and has pretty good potential. I hope the developers continue to refine it.