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Just here for the pretty moving colors.

Comment History
Tsugumi
Tsugumi - - 12 comments @ One of these is not like the others...

Depends. Your left or theirs?

Good karma+5 votes
Tsugumi
Tsugumi - - 12 comments @ Survivors of Ragnarök - Coding Away

And roasted chicken filled with mead I'm guessing.

Good karma+2 votes
Tsugumi
Tsugumi - - 12 comments @ Survivors of Ragnarök - Coding Away

I figured as much. Still good to have some confirmation though.
I'll be waiting for you to surprise us to Valhalla and back~

Good karma+2 votes
Tsugumi
Tsugumi - - 12 comments @ Survivors of Ragnarök - Coding Away

The grin on my face is second only to the one I made yesterday after watching the Skyrim trailer. You guys make two weeks seem like eternity.

One question though: The parallax layers, are those only for aesthetic purposes, or will our dwarves be able to interact with them in some (limited) way, turning the game into something like "2.1D"? Because that's really the only thing I'm slightly concerned about: The possible loss of potential complexity/depth that comes with not using an entire dimension.

Nevertheless, can't wait to see what you guys churn out next.

Good karma+2 votes
Tsugumi
Tsugumi - - 12 comments @ Survivors of Ragnarök - Alpha Released

Phasing is for girly elvish types. A true dwarf would simply punch right through the wall, no matter what material it was made out of.

I noticed one more thing just now. It seems my dwarf can't climb on a ladder on any part that isn't the top or bottom. He will simply walk up to the side of the latter, then stand there happily swinging his arms.

Interestingly enough, I initially thought this was due to my dwarf having a block above his head, blocking his way onto the ladder (what with him climbing them like a block at the moment. But when I removed it, he immediately bugged out and froze/got stuck like I mentioned earlier.
Tried it a second time and it happened again. Same a third and fourth time. So I think I found a way to reliably replicate that bug, yay!

Can I post urls here? Let's try:
Members.home.nl
Members.home.nl
Members.home.nl

Hope this helps somehow.

Good karma+1 vote
Tsugumi
Tsugumi - - 12 comments @ Survivors of Ragnarök - Alpha Released

Actually, this exactly what an alpha is. A very bare-bones release just to see if the stuff you have made so far actually works without blowing up the universe.
From what I understand, this build/release is mostly to test the pathfinding and whatnot, and to serve as a base to add on more and more features in the months (years?) to come.

Besides, remember the very first Minecraft builds? They had about the same amount of "gameplay".

Good karma+2 votes
Tsugumi
Tsugumi - - 12 comments @ Survivors of Ragnarök - Alpha Released

Just unzip the file and double-click the .jar file. Might have to update your java first, though.

Good karma+1 vote
Tsugumi
Tsugumi - - 12 comments @ Survivors of Ragnarök - Alpha Released

Congratulations on the release guys, and thank you for letting us be part of the process.
SoR has incredible potential and I cannot wait to see it grow into maturity.

Couple of quick comments/questions about the release:
- While I'm pretty sure you're aware of this, I'll mention this anyway: The climbing of ladders needs to get tweaked a bit. Jumping on the bottom, then climbing on the side of the top block is kinda silly (Seems to work fine if the dwarf cannot jump due to a lack of space however). The dwarf also doesn't move across them if you needs to get somewhere, but jumps down one block, then up again.
- On one occasion, my dwarf was drinking when I placed a piece of meat somewhere, and he got stuck in the block he was standing on, becoming unable to do anything. I couldn't replicate the bug however, so it seems to be a rare thing.
- Sometimes I cannot remove a ladder, but other times I can. Not really sure what triggers this.
- In general, the dwarf seems to love climbing, even if it is the least efficient way of getting somewhere. For example, if I put a bunch of planks just above the dwarf, then put a piece of meat right under them, the dwarf will always first climb on top of the planks, then climb down right before the meat, instead of simply walking under the planks. If you make several layers, the dwarf will travel in a pyramid shape, first going up as high as he can, then down. While it is good for a dwarf to get his exercise regularly, if they want to keep their fort running at peak efficiency, they really shouldn't be afraid of taking shortcuts every now and then.

All in all though, this seems like a nice solid base to start expanding from. Keep up the great work guys!
Oh, before I forget, will we eventually be able to resize the game window, or will it always be a set size like this?

Good karma+2 votes
Tsugumi
Tsugumi - - 12 comments @ Survivors of Ragnarök

Fantastic news to me. Sandboxes are great, but they grow stale after a while. Things like this mean you're never really done though, greatly extending the longevity of a game. In my opinion at least.

Good karma+1 vote
Tsugumi
Tsugumi - - 12 comments @ Survivors of Ragnarök

This reminds me, will SoR have some kind of incentive to make the player keep on expanding/building? For example an (ever-)increasing population? Or are you guys aiming for a more sandbox style of gameplay?

Anyway, really good stuff so far. Can't wait to see what you have in store for us in the long run.

Good karma+1 vote
Tsugumi
Tsugumi - - 12 comments @ What Now!

Didn't they say they were planning on releasing a commercial version sometime in the future?

Good karma+2 votes
Tsugumi
Tsugumi - - 12 comments @ What Now!

*insert happy dance of happiness here*

Good karma+3 votes