It's an OK game. A bit slow and a bit repetitive, the irony is watching a 30s advert to "speed up the game", but every game needs its revenue stream I guess. My feedback to the dev would be to consider giving the player access to more variety of zones from the beginning but with less available workable area in each, so a small orchard, a small field, a small dairy, etc, so there's more variety but more upgrading required to make them profitable. Also flooding the market with a single crop is usually a bad thing and wouldn't be "profitable" in real life. Instead, topping up stalls with things they're low on and growing more variety would make more sense.
Topnotch!
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