That's a lot of stuff! Are you done with university now or you're using your summer break?
That's a lot of stuff! Are you done with university now or you're using your summer break?
Great! I got the third highest score for now. I'll beat the second by the end of this week. I've only played bot mode. When next is anyone hosting a game? The animations in bot mode range from jumpy to plain weird. I fought a bot who was walking on the regular floor and playing his walk animation, all the while with his head on the floor and his legs in the air. I love the models for the guns and the environments look good, but the enemies look bland.
I've downloaded it and I'm currently testing it on my Surface Pro. It crashes whenever I lose all my lives. I'm running sky_titans.exe inside the sky_titans_bot folder. Here are my suggestions:
1. The gravity thing takes some getting used to so make the second map to be the first one on the left. The player is likely to try out the maps from left to right. The map you currently have in the center will ease players into the gravity mechanics.
2. The display at the bottom left during a match isn't enough for me to be able to tell what my current orientation is once I'm using abnormal gravity. Find a way to add some universal indicator of which way is right side up in the levels. I mean like having things that look like street lights scattered around that second level will be an easy way for me to know which direction the floor is.
What's your user name on conitec forums? I'd like to send you some direct messages.
tolu619
Tolu joined
No information given.