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Pablo Vidaurre Sanz

Pablo Vidaurre Sanz

1 member Developer & Publisher

A developer and publisher of arcade games including Tokyo Warfare Turbo.

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TokyoWarfare Creator
TokyoWarfare

Multiplayer tank combats in Japanese cities.

FEATURES

Modern tank units with breakable turrets, cannons and tracks. Tank threads featuring advanced physics, explosive or penetrator rounds.
Total Destruction, earthquakes, destructible street elements, map elements as columns and overpasses with complex destruction models.
Configurable appearance with two flavours, choose betwen a classic arcade UI, graphics and crew or a more serious anime look with futuristic patlabor style.
Multiple arenas, Rainbow Bridge cargo docks, Tokyo tower with Zojoji Temple and Osaka Naniwa-ku commercial area plus more if funded further. The higher the funding goal achieved, the more spots featured, such as Shibuya crossing area, Yokohama, Sapporo and even other cities.
Multiplayer runing on a global gaming server network. Also LAN & CPU vs.


PLATFORMS

windows desktop
Windows VR.


GAMEPLAY

MULTIPLAYER

Lobby, game creation, private rooms, hidden rooms, join random, multiple game modes.
Deathmatch // Time limited.
Nonstop deathmatch // No time limited
Team deathmatch // Time limited

CPU VS

COMBAT UNITS

CH VT4
JP TYPE 90
RUS T80U
US M1A2
SHILKA
BMD
WW2 units


ARENAS

Rainbow Bridge cargo docks
Tokyo tower with Zojoji Temple
Osaka Naniwa-ku
Shibuya crossing
Yokohama
Sapporo.



HARDWARE.

Game will runs on desktop version almost at full specs in a gear with a GTX560Ti.

The second development build demo has been released AUG12 with a ton of improvements and fixes. Download at official site.
VR demo is waiting for approval at Oculus Share.

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