Is that tank scale final? The driver looks like a giant when compared to the (already tall) B1 battle droids.
Is that tank scale final? The driver looks like a giant when compared to the (already tall) B1 battle droids.
These animations are already ingame, they're a mix of Abus Gun anims and unused petard anims.
Uh... Good eye, never thought of it like that...
Well, these are ISB Agents, though Army Troopers will come soon ...
In future Geonosis maps, you will harvest Materials (wood) from Carbon Spires and salvage Credits (coin) off wrecked debris from a certain past battle...
Haven't decided if they're gonna be Huntables (like the Bison/Caribou) or Herdables (like the Sheep/Cow). I'm open to input.
Something close to that, I suppose.
"Uughh, ok, ok... S-so, who's left?
Are you s***ting me?!? Well where are you?!
Wait a sec, you've been flying around for two weeks, trying to get signal?!
Ugh, you must smell like feet wrapped in leathery, burnt bacon!"
"(laughs)... So I threw the senate at him ... (laughs)... the whole Senate! True story."
Its a generic shared officer.
Unfortunately, because I'm the only one that does the 3d editing in the mod, and I'm not even a professional modeller, we rely mostly on imported models from other sources. Some models come from fellow modders for other games, we try to contact them first of course! Others are from model-packs, usually ripped from star wars games, that can be found around the web. I would prefer we have in-house modellers, of course, but because that is not possible, we rely on importing models atm.
I've already said too much!! :X
Its on the list to do ofc, I think it will be the last thing I'll do since its the one that matters least for the gameplay experience
It should be, in the future, actually the worst problem right now is that I'm actually I'm modding on an old family laptop that would melt if I ever tried modding/playing AoE3:DE.
Once I get a better pc, it should be possible to work on porting to DE.
For those who prefer to watch it on YouTube the link is bellow. May the 4th be with you!
Haven't yet decided on trade route units.
Which one are you referring to? Its the same model always so I don't know what you mean, except with 4 helmet variations + 2 face texture variations (its only texture, so the models is the same anyways).
Yes, and trains age-up and unique units.
Such a shame, you're really talented... Who knows, maybe they come to release AoM:DE and it's possible to port your work into it...
With your talent and dedication I just know you're going to be successful in your future ventures, good luck and stay safe!
Perdón por el infarto de hoy...
They do. But now we name Wood as Materials, which besides being fancier, can also include other resources that are not wood, like Carbon and Ore.
I was also not comfortable with the Light and Medium walls textures, so I remade them, these are the new looks for the medium walls.
Might just be the camera perspective, that, or the towers are too big in scale. It is the same scale as vanilla Town Centers
This is are Light Walls, which can be upgraded to Medium Walls (age 3), then to Heavy Walls (age 4), then to Shielded Walls (age 5).
If you guys have problems with the AI I can try to help. Can't promise it will be competitive, but I think it should be possible to make it playable.
Titan_Joker
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