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Some information about the camping system of Realms Beyond. For RPG authors, we show a little preview video of the editing tools.
camping and survival, editing tools
Our campaign on kickstarter started and we already have over 1000 backers!
kickstarter successfully launched!
We released our first gameplay video. The video is directly taken out of the game and demonstrates the first iteration of our combat system.
first gameplay video - combat alpha
We released the first screens of the combat alpha and a little preview video of the Fireball spell. Also, we worked on finding a good style for character...
combat alpha screens and npc portraits
About the reasons why we chose to go with hexagons instead of squares and how we transformed the D&D combat rules (e.g. movement costs or flanking) based...
blog post combat #2: hexes vs. squares
About the great cRPG series Phantasie by Winston Douglas Wood published by SSI.
blog post source of inspiration #5: phantasie
How to make a fantasy world believable and relatable? World building is such a huge topic that we won’t be able to cover it in any kind of detail in...
blog post: where do you start designing an open world roleplaying game?
A retrospective of The Bard's Tale and how it inspired us to create different ways to solve specific puzzles.
blog post source of inspiration #4: the bard’s tale
Individual combat music themes for different kind of enemies can achieve a dense atmosphere.
blog post sound design #2: attentive music matters
Realms Beyond is a party-based fantasy role-playing game with tactical turn-based combat and full character customization. Explore a huge world and lead...
realms beyond - a classic turn-based fantasy rpg
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