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There has been tons of questions about the Game Pencil Engine. So I took one logical step and created and Ask Me Anything post.
reddit - ask me anything now live!
The Game Pencil Engine has evolved over time in these past few years and today marks a huge day to help bring the engine to as many people as possible...
game pencil is now on steam greenlight!
After years of development the first version of the Game Pencil Engine has been released publicly for cross-platform development.
official version 1.0 has been launched
Getting the text editor, scene editor and object editor all pretty like.
developing the last features before 0.2 is released monday
I took a little bit of a break to be interviewed by Mike over at Nintendo Enthusiast. I believe with this interview people will be able to understand...
yippie - we got interviewed by nintendo entusiast
Hey a major update in our gamedev cycle. In order to get a better product, the KickStarter campaign is now cancelled until we have completed Fields of...
kickstarter campaign cancelled, to resume later.
After spending countless hours in front of my computer I feel the need to sleep at least 7 hours tonight. Will I actually get that many hours, only God...
game updates and kickstarter progress
Wow, we are just $7,985 away already! Our new KickStarter campaign has just begun and it will include 30 days of endless promotions. You can see the visit...
kickstarter campaign just launched
Yippie. After exchanging multiple messages with KickStarter staff we were given the okay to launch our campaign.
kickstarter campaign is approved!
Some big news in the development cycle of the game. From KickStarter to core mechanics look at what we did these last 36 hours.
version 0.18 - mapping the game to the finish line
After getting bored with my random maps I thought it's time to make a more custom-map approach.
testing the map system
Here is how the new GUI working mechanically and visually for Underground Throne.
some footage from version 0.15 is up!
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