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Hi there! I am enjoying the Redux UI + FX mod you made as a submod for Unification, it is perfect! And the upscaled icons is a great idea, however it seems that the upscaled icons only covers the units that currently can be produced, all inactive units are not upscaled. This becomes a small problem since some races have their original icons instead of unification icons, which means when you build a Farseer for example, the Unification mod icon appears (greyed out) and not the original upscaled icon. It would be perfect if these icons could be greyed out as well, and put in "ingame_disabled" folder, so that we have the inactive icons be the same as the active ones! :)
Thanks for the feedback! The reason why I didn't thouch the disabled icons is because 1) they don't need upscaling as they are never bigger than the button in the UI, 2) some people were concerned about adding an even higher file size to each factions as they are already running into issues with RAM limits in Unification. Still, I MAY end up doing this along with redoing the entire project when the next version of Unification is out.
The issue you raised about the Farseer is actually a mistake on my part. I did not intend to replace any of the portraits added in Unification mod, but that's evidently what I've done.
Hi mate
Your Redux ui + FX mod make unification looking like a brand new DOW game well done
Is it possible to make it compatible with tyranid swarm too ?
Hi there! I am enjoying the Redux UI + FX mod you made as a submod for Unification, it is perfect! And the upscaled icons is a great idea, however it seems that the upscaled icons only covers the units that currently can be produced, all inactive units are not upscaled. This becomes a small problem since some races have their original icons instead of unification icons, which means when you build a Farseer for example, the Unification mod icon appears (greyed out) and not the original upscaled icon. It would be perfect if these icons could be greyed out as well, and put in "ingame_disabled" folder, so that we have the inactive icons be the same as the active ones! :)
Thanks for the feedback! The reason why I didn't thouch the disabled icons is because 1) they don't need upscaling as they are never bigger than the button in the UI, 2) some people were concerned about adding an even higher file size to each factions as they are already running into issues with RAM limits in Unification. Still, I MAY end up doing this along with redoing the entire project when the next version of Unification is out.
The issue you raised about the Farseer is actually a mistake on my part. I did not intend to replace any of the portraits added in Unification mod, but that's evidently what I've done.
Hi mate
Your Redux ui + FX mod make unification looking like a brand new DOW game well done
Is it possible to make it compatible with tyranid swarm too ?
Thanks! Unfortunately, I'm not planning on adding compatibility for any of the factions that aren't in Unification Mod yet.
Hey thanks for the mod watch on Renegade 2007. Spread the word!