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Currently slowly learning UDK to try and make something on it. Made a few maps but nothing special. I managed to make a few custom weapons (but hit a road block with the current one I am working on). Currently, expect reviews from me.

RSS Reviews
5

SCP - Containment Breach

Game review

This game has promise, but it's obvious that it is far from completion.

I am a huge fan of the original SCP short stories, and I'm glad that the team working on this game is doing everything it can to stay true to the original source material. The SCPs are as creepy in this game as they are in the original tales. I am also glad that the game includes the stories as documents for newcomers.

Sadly, there are many things that I did not like about the game.
I understand why the player character is not allowed to use a weapon. Allowing us as players to carry a weapon would remove a lot of the tension of the game. But when I see a dead guard with a weapon lying in perfect condition right next to him, it's a huge immersion breaker because I can't pick it up. If we can't use guns, at least make it make sense why I wouldn't want to use one (For example, the weapon may be damaged beyond repair).

Another thing is the inconsistency of SCP-173's movement speed and range. When I'm in a room with him, he can't move very far when I blink, but as soon as I enter a new room,and manage to sprint away through a few halls, SCP-173 will beat me to my destination and I have to fence with him once again. I know he crawls through the vents to move around (according to the game lore), but I'm pretty sure vents are not that easy to crawl through, especially with a head as large as his.

There are a few other problems, mainly with environments. I have never once believed that I was in a secret facility. It looks more like a facility themed haunted house rather than an actual base. If the level had more structure and was not randomly generated, the team would be able to make it look like something that could actually exist!

The game's engine choice was also very poor. The lighting is just downright ugly. It's a shame because if a better engine was picked, many scares could have been achieved using lighting and shadows.

great effort, but I hope it gets better!