No preview? No party.
No preview? No party.
When you say "higher priority" you mean it has to overwrite files of something with lower priority, don't you?
I have been always waiting for something like this! I wished for some more nature sound since so long!
BTW, can we install this as last in load order with MO2? I play GAMMA.
I read that you recommend to install this with a lower priority, but does this mean this mod should go BEFORE or AFTER the other mods you mention?
What ZCP population settings for mutants and stalker do you recommend using your amazing re:done series?
Amazing!!! Is it safe to install/uninstall mid game?
No, thanks. But keep it up, you can try again!
Fair, thank you for this great mod!
How should this help to prevent busy-hand and corrupted saves?
I had this busy hands detection but the game didn't crash as expected. Instead the game crashed when loading my last save. This is the interesting log part:
! [RAX WD] Callback actor_on_update hung for > 0.5 seconds!
! [RAX WD] Offending callback at line: 957 of script:f:/anomaly\gamedata\scripts\gameplay_disguise.script
! [RAX WD] Saving game.
...
[ERROR] --- Failed to load script z_gavrilenko_tasks_fix
I had several "you are trying to use a destroyed object" too.
I was in AW doing the "Defend the Barrier" mission. I don't know what gavrilenko had to do with this (he is in Rostok).
I may provide the full log if needed.
This mod is cool. But I see that EVERY ******* mod that is designed for GAMMA is downvoted.... People are envy of someone success...
OK, thanks for your kind reply. That error shows up more and more often when I reload a save and/or change level. Maybe it's one of my save got corrupted and then the corruption propagated and now it's quite difficult to go on with the game.
This never happened to me in GAMMA, and it's like the 4th run, but because this is the first run with your mod I thought it could be the cause of the corruption...
If you ever knows something about this error please let me know, I'll be very grateful.
By the way. your mod is insanely good!
Is this issue related to your beautiful mod? It seems to me that since when I installed it I got this CTD reloading some saves and sometimes even changing level:
! [SCRIPT ERROR]: f:/anomaly\gamedata\scripts\utils_data.script:238: attempt to call method 'get' (a nil value)
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 262
[error]Description : fatal error
[error]Arguments :
1 : [Lua] f:/anomaly\gamedata\scripts\utils_data.script(238) : CTime2table
LUA error: f:/anomaly\gamedata\scripts\utils_data.script:238: attempt to call method 'get' (a nil value)
How can I uninstall your mod safely just to verify it this depends on the mod?
So in what sense this is better than the one included in GAMMA? It this mod a compromise and so more fair, did I get it right?
What about assault and sniper rifles? Where they fixed?
Why was the spartan helmet nerfed?
Another GAMMA hater here...
Yes, got it! I installer DAR and your mod now works flawlessy! I really love it.
Difference with this? Moddb.com
In MCM I only have "Simple mode" option. If enabled, when the dosimeter is in my hand and I press left mouse button, it disappear for a while, then I see in the bottom of the screen a text saying it switched mode. If the "Simple mode" option is disabled, when I press left mouse button the dosimeter disappear for a while but nothing changes and even no text on the screen.
What am I missing?
Why it does nothing even if I press left mouse button while holding it (no gun in other hand)? I use it with GAMMA. If I press left mouse button if changes mode, it doesn't to the body scan... :(
JOKE: If you are tired of playing Anomaly, install this mod, it will teleport you to the end credits of the game when starting a new game.
Can I go to the bar as a Merc?
So is the scope I'm using that is not compatible?
I tried it with a XL-M (or something like that) scope and the red dot is never centered, even if I look at a parallel wall in front of me. And if I shoot I hit in the center of the scope, but that's not in the red dot position at all. What am I missing?
Can I enable/disable this with MO2 at any time in my run?
Nice to know! Thanks for your efforts and amazing job. Keep it on!
I'm using this in GAMMA and I love the effect, superb add-on!
I'm using it with GAMMA and it's a gorgeous addon!!! Totally love it.
"I've just heard some people crying out loud stabbed to death".
Yes, me too. That is also a mod included in GAMMA, so a patch for GAMMA would be very appreciated.
Let's hope in a (positive) author reply.
SilverBlack78
Sergio joined
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