I'm a programmer and game designer from Canada.
Today, I got the gamepad controls mostly working, and they feel really good.
gamepad controls and attachment shifting
Control schemes aren't often one-size-fits-all, so I've come up with a few different ways to handle it in Magnaut.
control schemes
Getting a little more work done on Slashdash, the sword-wielding spaceship.
speeding up slashdash
I've been working on this game on and off for over two years. Some of the older music is getting pretty old at this point. Time to update it a bit!
reworking music
You know what this game was missing? Giant, sword-wielding ninja ships.
boss 4: slashdash
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