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The Glowing Pond is a solo indie development studio ran from the living room of a passionate artist. My name is Maxime and I am newly jumping into game development using Unity.

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Dev Log 0.1

theglowingpond Blog

Hello!
My name is Maxime CP and have started working on Project Meadow in January 2022.

Here is my first early dev log, cataloguing early development steps that I have completed over the past month or so, and where I'm heading with this whimsical game!

Screenshot 2022 02 11 083456

Completed steps (stuff I actually got done!)

  • 2D sprites in a 3D environment (2.5D paper sprite feel)
  • 3D Character movement with animations
  • Basic jumping mechanic
  • Basic dynamic light and shadow
  • Day/night cycle

Current steps (being actively worked on)

  • Atmospheric lighting (pretty colors!)
  • Map building (let's actually build this magical forest!)
  • 2D asset production (drawing drawing drawing!!!)

Next steps (things I'll be working on soon)

  • NPCs and dialogue
  • Health/death & respawn system
  • Magic stamina system

Long-term goals (things I'll get to eventually!)

  • Enemy system (AI aggro)
  • Skill system (magic abilities)
    • Dash (sprint)
    • Spark (stun enemies)
    • Grow (grow plants)
    • Lotus (hover above water)
  • Objectives system
  • Adding more complex animations


Thank you for checking in with Project Meadow, and I'll be posting more content in the near future!

xoxo The Glowing Pond