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Modder, gamer, author, videographer, photographer, artist, amateur archeologist and occasional consummer of white wine.

Comment History
The_UAC_Doomguy
The_UAC_Doomguy - - 11 comments @ Doom - this is RPG

Damn! This looks amazing, keep up the good work man :D

Good karma+2 votes
The_UAC_Doomguy
The_UAC_Doomguy - - 11 comments @ Pew pew pew

"This is my boomstick!"

Good karma+1 vote
The_UAC_Doomguy
The_UAC_Doomguy - - 11 comments @ Brutal Shadow Warrior v1.0

Haha, yeah... although it is possible if I could create sprite rips.

Good karma+1 vote
The_UAC_Doomguy
The_UAC_Doomguy - - 11 comments @ Brutal FreeDoom Beta

Thank you! Glad you enjoy it

Good karma+4 votes
The_UAC_Doomguy
The_UAC_Doomguy - - 11 comments @ Brutal Shadow Warrior v1.0

xD haha, "Sword, that's a personal weapon"

Good karma+4 votes
The_UAC_Doomguy
The_UAC_Doomguy - - 11 comments @ Brutal Shadow Warrior v1.0

Thank you for your feedback! Also, when you played it did the enemies from PB render? Or those from Shadow Warrior. Because if the game is launched with the load order specified in the description, the PB enemies should load. Fully gibbible, with desmemberments, etc. Razor-Wind

Good karma+4 votes
The_UAC_Doomguy
The_UAC_Doomguy - - 11 comments @ Brutal Shadow Warrior v1.0

Just changed the preview image :)

Good karma+1 vote
The_UAC_Doomguy
The_UAC_Doomguy - - 11 comments @ Brutal Shadow Warrior v1.0

There are already implemented gibs and dismemberments, however to use the mod properly, you must select all of the files, or simply PBM_Alpha1, and the ShadowWarriorBackup file. And launch GzDOOM by dropping the ShadowWarriorBackup file on the icon to produce the proper load order.

Good karma+3 votes