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Comment History
Tesla-Tank
Tesla-Tank - - 20 comments @ CnC: Condition Red

Ah good to hear from you. Thanks Slye_Fox!

Good karma+2 votes
Tesla-Tank
Tesla-Tank - - 20 comments @ CnC: Condition Red

I almost gave up on this mod until I check moddb a few days ago to found out that Condition Red has an update. I am so happy to be able to try out the Alpha demo, it shows me how much progress and the amount of work you guys have before you guys are on hiatus. The models are pretty well done they are all gorgeous and very detailed, it brings back the good old memories of Red Alert 2. You guys are quite close to finishing the 2 factions, Allied and Soviet, just left with textures and animations for some buildings and also models for the infantry. I hope you guys can finish up the 2 factions and release an updated version for us to try. Really love this mod and wish that it can be completed.

Since we are not able to start a new topic to report the bugs at the bug forum: Forum.falloutstudios.org, I'll share some of the bug I encountered here.

There are some issue with the skirmish, when we set the AI to be the same faction as us, we are able to play but the AI doesn't do anything. When we set the AI to the opposing faction (Not the same as us) the game crashes. This was mentioned by warbringer37.

Neutral:
1. Top Secret Protocol seems to be running in the back ground as I can hear the sound.
2. Paratroopers drop down too quickly, needs more air time.

Soviet:
(Some minor error since this is just an Alpha Demo)
1. Sea Scorpion and Dreadnought are called War Miner.
2. Construction Yard animation not working correctly.

Allied:
(Some minor error since this is just an Alpha Demo)
1. At the start of the match, the eva said "Unit ready".
2. Grizzly Tank left track changes from opaque to translucent and vice versa when moving.
3. Chrono Miner "chrono shift" back to ore refinery while it is still collecting ore. (May be intended and not a bug)
4. Frostbite Tank does not freeze target (When using Ctrl + left mouse button to force attack)they are still able to move but slower.
5.Mirage tank becomes the RA3 mirage tank when stationary which RayOfLight has mentioned.
6. Weather Control Device doesn't not attack friendly structure example when I target it at my base, it doesn't attack, only clouds form.

Good karma+3 votes
Tesla-Tank
Tesla-Tank - - 20 comments @ Condition Red: Rise to Power Alpha Demo

Try removing all the AI, meaning when you play skirmish don't closed all of them. It should work.

Good karma+2 votes
Tesla-Tank
Tesla-Tank - - 20 comments @ Condition Red: Rise to Power Alpha Demo

When you start skirmish? Me also had the same problem, I solved that by not playing with any AI. You could try that. You also need to download the ConRed map pack (Installation see description, you can only play using the 2 maps installed.

Good karma+2 votes
Tesla-Tank
Tesla-Tank - - 20 comments @ Giga-Fortress

Since it is not "overpowered", why does it need to have a build limit of one?

Good karma+1 vote
Tesla-Tank
Tesla-Tank - - 20 comments @ Red Alert 3: Shock Therapy

Are you all still planning to add in the Chrono Legionnaire?

Good karma+1 vote
Tesla-Tank
Tesla-Tank - - 20 comments @ Cryo Phalanx

Set the range of the cyro beam as long as possible so that it can support unit in front of it by freezing them and the units in front will do some ice breaking.

Good karma+1 vote
Tesla-Tank
Tesla-Tank - - 20 comments @ The Soviet Mammoth Tank

But at least that apocalypse tank is related to the Red alert universe.
Or you can use that model and make it as another unit?

Good karma+1 vote
Tesla-Tank
Tesla-Tank - - 20 comments @ The Soviet Mammoth Tank

If you want to replace the apocalypse tank, at least replace it with its early design. Early concept :http://images.ea.com/games/redalert3/Units/Apoc/RA3_ApocTank2.jpg

In game design
:http://images1.wikia.nocookie.net/__cb20101215203934/cnc/images/5/53/RA3_Beta_Apocalypse_Tank.png

Good karma+1 vote
Tesla-Tank
Tesla-Tank - - 20 comments @ new name

Change the name Unit type 'B'adass 'S'hip. With capital B and S thats all.

Good karma+6 votes
Tesla-Tank
Tesla-Tank - - 20 comments @ Red Alert 3: Transcending 1.0

Nice MOD!!!!! I love everyone's mod thanks for releasing it :D Love it!

Good karma+1 vote
Tesla-Tank
Tesla-Tank - - 20 comments @ CnC: Condition Red

WOW! Since 2003? :D Okay its good to be alive :D

Good karma+1 vote
Tesla-Tank
Tesla-Tank - - 20 comments @ CnC: Condition Red

LOL I really love this mod... I dun want it to be dead :D

Good karma0 votes
Tesla-Tank
Tesla-Tank - - 20 comments @ CnC: Condition Red

(buried)

Erm.... are you all still working on the mod? I am curious.....

Good karma-6 votes
Tesla-Tank
Tesla-Tank - - 20 comments @ tesla tank

Fake mod not red alert 1/ red alert 2 tesla tank!

Good karma+2 votes
Tesla-Tank
Tesla-Tank - - 20 comments @ T92T Tesla Mammoth

Why not making the tg2t Tesla Tank the same size as The normal tesla tank? It looks kind of epic....

Good karma+1 vote
Tesla-Tank
Tesla-Tank - - 20 comments @ Red Alert 3: Shock Therapy

Come on use the mammoth tank source code and create mammoth tank in shock therapy mod. If you dun wan then... nevermind cuz i am just giving suggestions.

Good karma+1 vote
Tesla-Tank
Tesla-Tank - - 20 comments @ Red Alert 3: Shock Therapy

Can you put a mammoth tank in the soviet faction in the war factory?

Good karma+1 vote
Tesla-Tank
Tesla-Tank - - 20 comments @ Soviet Battle Lab

All your models Rocks exactly the same as red alert 2 ones :D

Good karma+1 vote
Tesla-Tank
Tesla-Tank - - 20 comments @ CnC: Condition Red

Please don't make this mod dead. I love this mod. I vote a 110% all the way!

Good karma-1 votes