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My name is Paulo CM Rosa, from Portugal. I am a Level Designer but can also do some 3D modeling and Texturing. The tools of preference: for mapping Unreal Engine (UnrealED), for modeling 3DSmax and for Texturing Photoshop. I am planning on learn more applications and master those I already use, to get the most skilled possible. Currently working in the Managment of HyperGames2K8 and some other roles. Also have a couple unfinished projects I need to work on and yet other personal works. So stay tunned and feel free to leave any feedback.

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Report RSS UT2004 CTF & BR(ITC)Pragmaticus
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Description

Pragmaticus is a new facility built by Liandri based in the old Tournaments just to
bring the old fashioned action to the fans.

This one comes in 2 flavors, Capture the Flag and Bombing Run, but maybe later i will release a CTF4 but i am not sure yet.
Map Architecture and forms were inspired in a project i made back in my High School days for the Arts discipline.
The Construction of this was made almost all of BSP with Meshes only for decorative details, the map have almost 6000 BSP's and thats why i don't know if i should do a CTF4 version because that will end up with something like 12000 BSP's and thats not much performance friendly.

Guile is the music name composed specially by Vandora for this map. www.vandoras-box.com/
This map was developed under HyperGames2K8 team that supported and tested the map along the way, feel free to check our Forum at Hypergame2k8.yuku.com
The author of the Skybox textures his Hazel. Hazelwhorley.com
Some textures i downloaded from Cgtextures.com and made them seamless myself but the decals were all made just by me.
The custom StaticMeshes were all modeled by me on 3Dsmax.

Download Links

Bombing Run version:
Unrealplaygrou....php?do=f...
Files.gamefront.com...
Mapraider.com...
Utzone.de...

Capture the Flag version:
Unrealplaygrou....php?do=f...
Fpsbanana.com
Mapraider.com...
Map-factory.or...ctf-itc-p...
Utzone.de...
Files.filefront.co...;13748945...

Map Review link:
Utunlimited.beyondunreal.com?...