Maybe try reaching out to the EAWX team and see if any of them can help you. Given what they've done TR and FotR, if its possible, they could probably point you in the right direction.
Maybe try reaching out to the EAWX team and see if any of them can help you. Given what they've done TR and FotR, if its possible, they could probably point you in the right direction.
My advice would be to use DxWnd (https://sourceforge.net/projects/dxwnd/)
I'm not entirely sure how it would need to be setup though.
To install the mod, your installion directory should be where the file swkotor2.exe in located.
For non steam users, this will probaly be something like: C:\Program Files\Lucasarts\Knights of the Old Republic II
For steam users, it will be something like: C:\Program Files (x86)\Steam\SteamApps\common\Knights of the Old Republic II
NOTE: This mod is not designed to work with other ones. I recommend you remove all other Kotor2 mods before installing this one.
Sorry for the late reply, but Warner Brothers actually is only a license holder. All decisions regarding the LOTR IP is handled by the Tolkien Estate
Can anyone help me out. I have afew problems with my game.
1) Some models dont work, mostly the custom hero models.
2) some of the Arnor buildings have models but are purple.
3) Gondor fortress has no model.
4) war of the ring crashes game.
The last one I'm not sure if its meant to happen or not, but everything from Angmar is removed, buliding models, unit models, hero models.
I'm pretty sure everythings installed properly.
Provided everything is installed properly, in your mods folder you should have a shortcut call "RJ-RotWk 1.06" which you have to use.
Taylc_Verda
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