I'm a lead developer on the HL2 modification Jurassic Life where I model, texture, animate, compile, map, contribute with hopefully good ideas and concepts. Done some basic sound edits, not really worth mentioning, and edited a few scripts. Work on improving our dialogues but we will eventually need help from someone who knows English very well. I'm all over the place so to speak except for coding (c++ lua and such) I'd say.
HLMV preview with phong
Default: 4271 tris
LOD1: 3030
LOD2: 1142
LOD3: 361
LOD4: 143
About 2½ weeks of modeling, sculpting and texturing... Then making LOD levels over 3 days (obviously not using an automated process only here).
will be this model animated as NPC in JL ?
Yes, this is the model we will use. Right now it's a static object ingame but as soon we get animations going i will be animated and be one of the NPCs zemky.
Masterfully done Taurus. Your work never ceases to amaze me. Hope you drop JL on us soon!
hah, that just to kind :) I'll try to continue in the same manner then.
No detailed comments on that other stuff... Work in progress. :P