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Comment History
tarours
tarours - - 11 comments @ Amnesia : The Mansion

I don't remember any "main storage" door in the whole custom story.

Good karma+1 vote
tarours
tarours - - 11 comments @ Amnesia : The Mansion

In book 2 at the beginning of every outdoor map, there is a free torch near the start area.

Good karma+1 vote
tarours
tarours - - 11 comments @ Amnesia : The Mansion

read your notes, once you have the eyes stuff you have to leave the mansion with the key

Good karma+1 vote
tarours
tarours - - 11 comments @ Amnesia : The Mansion (Book One and Two) v 1.1

The .zip contains 2 customs story (book one and two) so you have to copy The House 1 & House 2 in the custom story folder

Good karma+2 votes
tarours
tarours - - 11 comments @ Patch | The Mansion v1.1

This patch is for the book One, all files.

Good karma+2 votes
tarours
tarours - - 11 comments @ Amnesia : The Mansion

Because I know my own maps and scripts. First map Book one, once you reach the windows at the end of the corridor, you have to go backward. It should works

Good karma+1 vote
tarours
tarours - - 11 comments @ Amnesia : The Mansion

move backward then

Good karma+1 vote
tarours
tarours - - 11 comments @ Amnesia : The Mansion

yes I'm sure I check again and it is unselected. Sometimes when I play CS on amnesia, the floor does not collide too, and sometimes it collides. Amnesia on linux has some problems. And i will try to change the level design and the bugs, I don't know all the functions of the Level Editor. (But I know that it crashs 1000 time per hour -_-)

Good karma+1 vote
tarours
tarours - - 11 comments @ Amnesia : The Mansion

The Story is actually unfinished, book three is coming. It's my first CS, I'm creating with the Linux version of HPL2 level editor, and it is very bugy. The grass in book two make me crazy, I don't know why it collides, collision is unselected in level editor, if someone know how to fix it ? Thanks for your comments :)

Good karma+1 vote