This is ironically amazing, It's a modification of the Lambda mod, just like Counter strike 1.6 originally being a modification for Half-Life 1.
This is ironically amazing, It's a modification of the Lambda mod, just like Counter strike 1.6 originally being a modification for Half-Life 1.
This doesn't work like Half-Life 2, the game will not give you the necessary weapons if you change to a level. There's no point in changing to another level.
You can still play this mod as a gameplay mod, You get the option to play this with new episodes if you want.
Gzdoom will give you that error, the mod is made for zandronum, Megazombieman might fix it or something can be done for it to be compatible for gzdoom
It doesn't work with gzdoom, sorry, Mega might do something about it or something could be done.
Those hasn't been applied into the spawn menu yet, you can't select other game npcs/stuff yet, sorry
I don't know, I didn't know there were others. well except for this one.
Gzdoom 3.5 won't work because I added in filters to the mod, I'm sorry please use the gzdoom that I have added/recommended
Can you add in a viewmodel perspective, it makes it more easier for me to see where weapons are going to end up
tabijaky
Peter joined
My name is Peter, I Live in Australia and I Make doom mods.