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Comment History  (0 - 30 of 38)
SyntaxErr0r
SyntaxErr0r - - 38 comments @ Hellenika Total War v0.8

Keep it up!

Good karma+2 votes
SyntaxErr0r
SyntaxErr0r - - 38 comments @ SPQR

Looking good!

Good karma+2 votes
SyntaxErr0r
SyntaxErr0r - - 38 comments @ Imperial Romans New Weapon and Model Changes

Those shields are anything but Roman, including beautiful and very well done. Keep it up!

Good karma+1 vote
SyntaxErr0r
SyntaxErr0r - - 38 comments @ Mercenary Spartan Cav

Noice

Good karma+1 vote
SyntaxErr0r
SyntaxErr0r - - 38 comments @ AEE RW new forest

Damn

Good karma+1 vote
SyntaxErr0r
SyntaxErr0r - - 38 comments @ Campaign map

Beautiful, thank you. Nice to see someone still pays attention to this

Good karma+1 vote
SyntaxErr0r
SyntaxErr0r - - 38 comments @ Updated Banners

Wow. Extraordinary. The Roman Eagle, R&R and Athen's Owl are particularly good

Good karma+1 vote
SyntaxErr0r
SyntaxErr0r - - 38 comments @ Campaign Development Diary #1 - The Map

Two things I can't believe: (1) I missed this update and (2) I'm the first one to comment after fifteen days. Do you guys have an alternative hub or something?

Anyway, long time coming, but I'm sure it's worth the wait. Keep it up!

Good karma+2 votes
SyntaxErr0r
SyntaxErr0r - - 38 comments @ Aurei Imperii v0.5 beta

Congratulations on the release! I successfully started a campaign as the Achaen Leage (I think?). So no crash here. The mod runs smooth as butter, at least the campaign map. Did you do something in this regard? I do not remember M2 running this well (vanilla, kingdoms or any mod) in this machine

Good karma+1 vote
SyntaxErr0r
SyntaxErr0r - - 38 comments @ Sparta vs. Thebes

Holy Leuktra

Good karma+1 vote
SyntaxErr0r
SyntaxErr0r - - 38 comments @ Hellenika Total War

Will there be battles in the future?

Good karma+2 votes
SyntaxErr0r
SyntaxErr0r - - 38 comments @ Spies and Assassins [OUTDATED]

Hello fellow Bronze Age lovers. Since this patch was uploaded by someone else than LanPirot (bless both of them), some may be concerned that this patch is incompatible with the patch "Bronze Age: Total War - v1.6 - english fix v080518" because they modify the same file. I come here to bring you calm, as I have used a diff tool to check the differences between the files and can confidently say that this patch builds on top of said previous patch and is compatible. Now, most of you might think this was obvious but better be safe than sorry. Long live Rome Total War

Good karma+1 vote
SyntaxErr0r
SyntaxErr0r - - 38 comments @ Bronze Age Empires

Following!

Good karma+2 votes
SyntaxErr0r
SyntaxErr0r - - 38 comments @ Bronze Age: Total War - v1.6 - patch v051219

Thank you for continuing the work LanPirot!

Good karma+1 vote
SyntaxErr0r
SyntaxErr0r - - 38 comments @ Ab Urbe Condita VI

Did you re-upload this file? I got a message in the updates section, and I'm pretty sure I downloaded this before October 3rd, the date it says this file was added. Or did you change anything and we should re-download?

Good karma+2 votes
SyntaxErr0r
SyntaxErr0r - - 38 comments @ Rise of Empires

Yes, he definitely misspelled something there

Good karma+1 vote
SyntaxErr0r
SyntaxErr0r - - 38 comments @ The Greek Wars (TGW v1.01)

I get an error saying "Could not read file data/descr_battle_map_lighting_and_fog_control.txt". If I copy it over from the original RTW files to the twg data folder, I get another error, and then another, and so on and so on. Anybody has this experience?

Good karma+3 votes
SyntaxErr0r
SyntaxErr0r - - 38 comments @ The Greek Wars (TGW)

I get an error saying "Could not read file data/descr_battle_map_lighting_and_fog_control.txt". If I copy it over from the original RTW files to the twg data folder, I get another error, and then another, and so on and so on. Anybody has this experience?

Good karma+1 vote
SyntaxErr0r
SyntaxErr0r - - 38 comments @ Fires of War: A Greco-Persian war mod

Heads up: in the Taleworlds forum for this mod, the most recent version is 1.06. It looks like 1.06's been out for a long time.

Here in moddb you can find only the old 1.04 version.

The admins of this mod page should update the files to reflect the newer update.

Good karma+2 votes
SyntaxErr0r
SyntaxErr0r - - 38 comments @ Ancient Kings

Take your time, don't get stressed out about this. I for one would prefer bit-sized updates weekly or biweekly instead of only important updates, but if you can't do that, no problemo.

The reason I would prefer more frequent, although smaller, updates is that I follow so many mods I often forget about them. I actually came about this post because I'm playing Rome 2 and remembered that a mod for CK2 set on ancient times was being developed. I must have missed this update on my feed.

Take care.

Good karma+1 vote
SyntaxErr0r
SyntaxErr0r - - 38 comments @ Bellum Imperii

Dude I just came to congratulate you specifically on your choice of music for the mod. When "that" Rome: Total War theme started playing I got a nice surprise. Only one suggestion: take out the Globus theme, it's out of place. Keep it up.

EDIT: Also!! What's the song when you first open the game? The first menu music? F'n love it

Good karma+3 votes
SyntaxErr0r
SyntaxErr0r - - 38 comments @ Surena Epic 2 Total War

EDIT: I checked it out, it's a text file with instructions.

635 bytes? This can't be

Good karma+1 vote
SyntaxErr0r
SyntaxErr0r - - 38 comments @ Imperium Romanum - Roman Civil War Mod (DBM)

Where is the main file?

Good karma+4 votes
SyntaxErr0r
SyntaxErr0r - - 38 comments @ Town of Mycenae

Wonderful!

Good karma+2 votes
SyntaxErr0r
SyntaxErr0r - - 38 comments @ RS 2 Environments for Aristeia

Oh, nice, thanks! Is the Aristeia version in the download section here the latest version they released?

Good karma0 votes
SyntaxErr0r
SyntaxErr0r - - 38 comments @ RS 2 Environments for Aristeia

So nice to see an update to this mod. Is this mod still in development in any way?

Good karma0 votes
SyntaxErr0r
SyntaxErr0r - - 38 comments @ Bellum Imperii 1.1

The image in the main menu still says Bellum Imperii 1.0

And so does the welcome message ("Ave! ...")

Good karma+1 vote