Developer of Galaxial a 4X space strategy game for PC.
New gameplay video showing the current state of the game.
galaxial: update and gameplay video
Latest development log showing the galaxy creator interface and some new ship designs.
galaxial: galaxy creator and new ships
Development log explaining the changes to mining and some other recent progress.
galaxial: mining
Development log showing the research system and some other recent progress.
galaxial: research
New Galaxial development log with a video showing some audio and projectile weapon stress testing.
galaxial: sound effects and projectiles video
Some information about the fleet leaders and experience system I have planned which I am currently working on.
galaxial: fleet leaders
The past month I have been mainly working on the galaxy map interface to make it much more informative but still keeping it very minimal.
galaxial: galaxy map interface
Recent progress on the development of Galaxial including screenshots of the new style of ship graphics.
galaxial: ship graphics
Some of the latest features I have been working on since the last development log.
galaxial: population graphics and fog of war
Recent progress on the development of Galaxial including screenshots and information about the ship fitting interface.
galaxial: ship fitting
Details and screenshots of improvements made to the colony user interface including some information about ships designs.
galaxial: improved colony interface
Recent progress on the development of Galaxial including a special soundtrack preview!
galaxial: soundtrack preview
Some in depth information on how Colony Development works in the game.
galaxial: colony development
Further work on planetary rings, with screenshots for an alternative version.
galaxial: alternative planetary rings
Some of the things I have been working on over the past few weeks, including planetary rings, audio and colony design.
galaxial: recent updates #5
Some of the features I have been working on for Galaxial over the past week, including asteroids, salvaging and rendering optimisation.
galaxial: recent updates #4
Quick update with a few things I have been working on recently.
galaxial: recent updates
Some recent improvements made to the user interface.
galaxial: user interface customisation
Some improvements to the ship graphics style so that they now look better for paint scheme customisation.
galaxial: ship customisation
Some parts of the game I have been working on recently.
galaxial: recent progress
Development update with some information about colonies, facilities and the different planet types.
galaxial: planets & colonies
Information about the galaxy generator in the game with some randomly created galaxy examples.
galaxial: random galaxy generation
Recent updates including some major changes to the way resources and items are handled.
galaxial: resources and items management
Some of the things I have been working on recently, including interface screens.
galaxial: interface screens
Battle video showing off some of the new projectile weapons and ship support modules.
galaxial: projectile weapons
Some of the things I have been adding to the game in the last few weeks.
galaxial: recent updates
Some technical information and screenshots of 200 battles taking place at the same time involving a total of 14,400 spaceships.
galaxial: testing performance of battles
How to distinguish between the different factions and identifying friend or foe.
galaxial: turret lights
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