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Comment History
stephanw71
stephanw71 - - 8 comments @ Hotfix Ultimate Ultimatum for 0.8 No.2

How to end war with non-existent country, I play as Russia and the automatic event makes me declare war to Circassia, but Circassia wasn't spawned so I end up being in the war that I can't win because there's no enem

Good karma+1 vote
stephanw71
stephanw71 - - 8 comments @ Hotfix Ultimate Ultimatum for 0.8 No.1

Thank you for the update, it's a great mode. But I have some problem, when I played the 1600s scenario, at the time the games enters 1800, the independence events in Spanish America began to pop up. Every independence movement is fine, except for Ecuador. Ecuador got the core, but the country itself didn't exist just yet, the problem is it's always instantly goes to war against any European country.

Second problem I found in Portuguese Brazil, it appears that when Portugal didn't control every land that will be Brazilian cores, when the time comes for Brazilian independence events, the war started, but Brazil didn't the became independence, so Portugal basically at war against a non-existent country, just like in Ecuador case. It also happens on Georgia vs Russia when Georgia still controlled by Ottomans. Everything else is just fine I guess, it's still a great mode, keep it up, mate.

Good karma+2 votes
stephanw71
stephanw71 - - 8 comments @ New Era Mod - Version 1.15a

It's a great MOD mate, but I think the main problem here is Germany. During the armistice campaign, I think this Germany still OP. The Treaty of Versailles event also didn't limit the armed forces production. I also suggest there should be a war indemnities (cut down to size modifier/great war capitulation) should be paid by Germany, not only decreasing the tax efficiency

Good karma+2 votes
stephanw71
stephanw71 - - 8 comments @ HPM 0.4.6.3

Nice mod. But I'm struggling to form Germany as Prussia. I have invented the Nationalism & Imperialist tech and sphere every Noth German states + Denmark, I have won the war against Austria and take Bavaria, Baden, and Wurttemberg as my sphere. The problem is I can't even form the NGF, it says that my requirements for North German core still missing although the whole Central Europe is on my sphere. Do I have to wait until 1870s to even form the NGF or am I missing something?

Good karma+2 votes
stephanw71
stephanw71 - - 8 comments @ Victoria 2 Cold War Enhancement Mod

So is there's a max or suggested amount of mobilization rate modifier? Cause I do get a lot of event for it by wartime tax, defcon, etc

Good karma+1 vote
stephanw71
stephanw71 - - 8 comments @ Victoria 2 Cold War Enhancement Mod

Well I think I haven't figure it out yet after all, after I finished my first starting war and demobilizing, 5 years later I'm at war again, I mobilize and nothing happen

Good karma+1 vote
stephanw71
stephanw71 - - 8 comments @ Victoria 2 Cold War Enhancement Mod

I installed the CWE 1.11 version a week ago and started to play as GP and secondary with no problem. Then I start to play as minor nation at war (PRC, Iran, Indonesia) amd try to mobilize, but after a month I got no brigade although it says in the military tab I got about 50 brigades to mobilize and the mobilization bar reach 100%. It happen aswell when I played peaceful minor but the same mobilization problem aswell. And yes I have soldiers

I figure it out about the minor that start at war tho, I need to mobilize before I run the date or enact any decision, but for the other minor I don't know how to fix that

Good karma+1 vote
stephanw71
stephanw71 - - 8 comments @ Victoria 2 Cold War Enhancement Mod

Amazing mod, but I have a problem with mobilizing troops, when I play East vs West (1st scenario), I can't mobilize my people at war. When I click the mobilize button, it shows 100% mobilization on the bar, but somehow no troops show up for me. i don't know if it was the country modifier or a bug, any tips how to solve this one? This situation make me impossible to play minor nations

Good karma+1 vote