Burst and continues firing modes does seem a bit hard to balance it kinda reminds me of that one mod called firestorm (the missile defense) but has a lock on time before it continuesly fire its missiles.
I do have another idea tho, like making the missiles AOE against air targets like make the missile have exploding shrapnel animation to show the range of the AOE anti air and for the ground purpose missiles just make it default burst attacks.
Steamroller99
Nathaniel joined
Steamroller99 A map maker and mostly a modder of Generals Zero Hour tho I only fix codes and stuff not the models. I also code for Supreme Commander, Battlefield 2 and Arma 3 tho I don't share my files anymore only Zero Hour mod fixes are the only things I share.