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Steamroller99 A map maker and mostly a modder of Generals Zero Hour tho I only fix codes and stuff not the models. I also code for Supreme Commander, Battlefield 2 and Arma 3 tho I don't share my files anymore only Zero Hour mod fixes are the only things I share.

Comment History  (0 - 30 of 314)
Steamroller99
Steamroller99 - - 314 comments @ Steel Talons - Desert Sand Storm

Burst and continues firing modes does seem a bit hard to balance it kinda reminds me of that one mod called firestorm (the missile defense) but has a lock on time before it continuesly fire its missiles.

I do have another idea tho, like making the missiles AOE against air targets like make the missile have exploding shrapnel animation to show the range of the AOE anti air and for the ground purpose missiles just make it default burst attacks.

Good karma+1 vote
Steamroller99
Steamroller99 - - 314 comments @ ZOCOM - Red Arrow Supreme

Wait, it was never mention that his Aura buffs vehicles o-O so I just thought the Aura only affected infantries. Also HELL YEAH MY FAV FACTION FINALLY GETTING A COMMANDO BOI THAT IS DEFINITELY TOP PRIORITY GOOD LUCK ON THE DESIGNS AND ABILITIES!

Good karma0 votes
Steamroller99
Steamroller99 - - 314 comments @ ZOCOM - Sonic Shells Recalibrated

Will you guys also buff the Steel Talons Rig? (by buff I mean adding the rocket upgrade unto the unit also)

Good karma+1 vote
Steamroller99
Steamroller99 - - 314 comments @ Steel Talons - Desert Sand Storm

Will the Sandstorms have a ability? Like having a short jump boost to escape or get over obstacles/chasm?

Good karma+1 vote
Steamroller99
Steamroller99 - - 314 comments @ ZOCOM - Red Arrow Supreme

Finally this unit is so bad as it dies way too easily on the front line this makes this unit ACTUALLY useful as rather than a frontline unit but a support one as well good stuff! Reminds me of the new Commando for Steel Talons! Very creative.... but will the Mark of Kane have a new commando? And will the Black Hand Commando have a buff as well or nah?

Good karma+3 votes
Steamroller99
Steamroller99 - - 314 comments @ ZOCOM - Sonic Shells Recalibrated

Yeah I kinda notice that ZOCOM lacks in the Tier 3 department specially the ground units it's a good buff as it doesn't make one singular unit very overpowered but rather makes every units useful it's a good buff!

Good karma+4 votes
Steamroller99
Steamroller99 - - 314 comments @ Tiberium Wars Advance 1.8 Campaign Addon 0.72v

OH, that was a mistake on my part cause I still play on beta8 since beta9 has problems on skirmishes I'll update it right now thank you for reporting the mistake!

Good karma+1 vote
Steamroller99
Steamroller99 - - 314 comments @ C&C: Generals Zero Hour

WAIT IT IS!? DAMN!! It is a good day to buy one IMMEDIATELY (Since its 50% off)

Good karma+2 votes
Steamroller99
Steamroller99 - - 314 comments @ Tiberium Wars Advance 1.8 Campaign Addon 0.72v

Wait what version of the mod are you using? Cause this addon uses the latest version of it.

Edit: you can just add "add-big TWAdvanced_SP∓_1.8.big" to the skudef by opening it with notepad

Good karma+1 vote
Steamroller99
Steamroller99 - - 314 comments @ Command & Conquer 3: Kane's Wrath

Can't exactly rework the campaign with mods as the world builder is stupid.

It isn't accepting new additional units from mods, so unless someone finds a backdoor to this problem reworking the campaign won't be a problem.

Good karma+1 vote
Steamroller99
Steamroller99 - - 314 comments @ Firestorm 1.7 Campaign & Skirmish Addon - v.1.42

AY, No worries I comepletely revamp that annoying part, also a tip I made the scrin neutral unless you 'accidentally' destroy one of their forces then they will consider you as an enemy again. Also LMAO the Scrin suddenly started attacking you because in the old map I just put the script to if you suddenly attack or damage them they will consider you as an enemy again xD, so keep in mind that their status is NEUTRAL not FRIENDLIES meaning damage will still deal the same so be CAREFUL

Good karma+1 vote
Steamroller99
Steamroller99 - - 314 comments @ Firestorm 1.7

I know I'm late to reply but it's the campaign. Don't worry though I automatically give the missing upgrades on the tech center when you build it so you won't have any problems!

Good karma+1 vote
Steamroller99
Steamroller99 - - 314 comments @ Firestorm 1.7 Campaign & Skirmish Addon - v.1.42

I didn't I made it faster maybe if you build a second base from above you, it'll be a squeeze. Best regards

Good karma+1 vote
Steamroller99
Steamroller99 - - 314 comments @ Rise of the Reds ECA Panzer Buff patch for 1.86

'real world stereotype perspective that Russian tanks are crap' This age like fine wine.

Good karma+1 vote
Steamroller99
Steamroller99 - - 314 comments @ Tiberium Secrets

Do you seriously not understand the usage of Moddb? It's literary state strictly for modding posting and sharing only and yet here you are acting as if this is a frickin facebook or twitter whatever the people prefer instead of updating for the status of the mod itself! If you can't even understand that then what can you?

Good karma+18 votes
Steamroller99
Steamroller99 - - 314 comments @ RA3 ChaosFA

Right one more thing how the hell did you get the mod assets in the world builder? My smol *** brain can't comprehend of how to do this

Good karma+1 vote
Steamroller99
Steamroller99 - - 314 comments @ RA3 ChaosFA

What? Why didn't you put that in the description? A lot of people would be confuse as hell for that one tho thanks for replying it is an the best mod in red alert 3 peace

Good karma+1 vote
Steamroller99
Steamroller99 - - 314 comments @ RA3 ChaosFA

There's a problem in the allied campaign I can't get past mission aerial fighter because the player lacks one spy

Good karma+1 vote
Steamroller99
Steamroller99 - - 314 comments @ Armor Rush 3.310(ENG Ver)

it got corrupted in the middle of downloading try downloading it agin

Good karma+1 vote
Steamroller99
Steamroller99 - - 314 comments @ Tiberium Wars Advance 1.8 Campaign Addon 0.72v

Apologies, It's that it was an unintended add as I was just messing around before I actually started to fix some things in the campaign xd. The moment I added a version for the addon means I actually added and improved the campaign rather than just 'fix' and 'adjustments' to it.

Good karma+1 vote
Steamroller99
Steamroller99 - - 314 comments @ Contra X - Hiring event - Summer

AH that was mb I sent my original name lmao here's the profile link azenscion

Good karma+2 votes
Steamroller99
Steamroller99 - - 314 comments @ Tiberium Wars: Firestorm

do not set it all up to high if your pc can't handle it. Also the only problem are the detail setting that's the only option you need to set high this problem also occurs in all of the mods including in kane's wrath, Red alert 3 all c&c 3 engine

Good karma+1 vote
Steamroller99
Steamroller99 - - 314 comments @ Contra X - Hiring event - Summer

Here's my discord Steamroller99#0946

Good karma+2 votes
Steamroller99
Steamroller99 - - 314 comments @ Contra X - Hiring event - Summer

Oh, one I thought it requires all of it lmao. I would be willing to join and help as a mapmaker and tester

Good karma+2 votes
Steamroller99
Steamroller99 - - 314 comments @ Contra X - Hiring event - Summer

Mhmmm is it necessary to have all those experience to join? (Talking about the mapmaker stuff)

Good karma+3 votes
Steamroller99
Steamroller99 - - 314 comments @ Contra X BETA Setup (Latest)

It is not a standalone needs a base game

Good karma+1 vote
Steamroller99
Steamroller99 - - 314 comments @ Contra X Beta released!

What? Futuristic path weak? No, Lmao you just suck at defending mate sonic weapons are hell of a strong base defense futuristic is the strongest when it comes to defenses just try to prioritize ion artillery defenses if you hate the sonic weapon's slow kill rate they are meant to be heavy hitters not the main defense for everything.

Plus units are devastating which are heli's and infantry while conventional are strong at vehicles and infantry but has mid defenses and futuristic has high tier base defense but mid tier units

Good karma0 votes
Steamroller99
Steamroller99 - - 314 comments @ Command and Conquer:Condition Zero

Kill? Hell no lmao it can barely compete with contra and shockwave hell it isn't even close to killing TEOD tf are you on drugs? It can definitely fight with the top that's for sure but kill the best mods? Lmao go punch youself to wake yourself up.

Good karma-1 votes
Steamroller99
Steamroller99 - - 314 comments @ Contra X Beta released!

Impressive! Also since the changes in superweapon are this huge why not give them a tier 2 and 3 tanks? Would love to see them have the railgun upgrade also but I suppose that's not conventional but a futuristic one but nonetheless very needed I tried her out and she seems to be having a hard time to attack with her units as a conventional type still needs a lot of work but most of her defenses are balance very easy to counter with artillery too easy to be honest, but still this is the most impressive mod I have every played since it's contra 7 version!

Good karma0 votes
Steamroller99
Steamroller99 - - 314 comments @ Soviet Appocalypse Tank

It is day of judgement

Good karma+3 votes