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Comment History  (0 - 30 of 67)
Stavaas
Stavaas - - 67 comments @ New set of screenshots

Shouldn't all flags blow the same direction?

Good karma+2 votes
Stavaas
Stavaas - - 67 comments @ Silent Hill: Alchemilla

Downpour was complete crap to be honest. The best SH games are 1-3 IMO, 4 was okay but it was too different from the rest. This mod looks pretty awesome though.

Good karma+3 votes
Stavaas
Stavaas - - 67 comments @ [Fallout: Project Brazil] BETA 1.3.0 Upcomming

Will you be able to travel to the Fallout1 locations in the next installment of the mod?

Good karma+2 votes
Stavaas
Stavaas - - 67 comments @ InFlux

I remember when this game was starting out on the Flamehaus years ago :)

Good karma0 votes
Stavaas
Stavaas - - 67 comments @ Black Mesa

Nevermore

Good karma+1 vote
Stavaas
Stavaas - - 67 comments @ Me

YOU DID NOT MAKE IT VICTOR!

Good karma+2 votes
Stavaas
Stavaas - - 67 comments @ Black Mesa

YOU DID NOT MAKE IT VICTOR!

Good karma-2 votes
Stavaas
Stavaas - - 67 comments @ Ethas: Embrace of Destiny

No, sadly I'm not, I only modeled for Nehrim. Now I'd much rather do level design and scripting quests, it's faster and I like it better :) If you would like an extra level designer and dungeon designer let me know!

Good karma+2 votes
Stavaas
Stavaas - - 67 comments @ Ethas: Embrace of Destiny

Looks very good so far. I remember how much work there was when we made Nehrim: At Fates Edge for Oblivion, so I can relate :)

Good karma+2 votes
Stavaas
Stavaas - - 67 comments @ Black Mesa

More content doesn't necessarily mean larger file.

Good karma+3 votes
Stavaas
Stavaas - - 67 comments @ Black Mesa

It does not make any sense actually. I was a part of the BM team when it started, and there was good progress then. After a few months I quit due to lack of free time. Years later, I joined the total conversion Nehrim: At Fates Edge for Oblivion, where every single item is hand made and hand placed, the entire world is hand sculpted and a massive ammount of quests, and the main quest is fairly large. New travel system, a lot of scripted events, tons of new voices all made by experienced voice actors who did it for free due to the high quality of our work. New music, new textures, models etc. All in all giving over 40 hours of gameplay, and easily 100 hours if you explore everything and do everything. This was made by a smaller team than the BM team, and in 4 years. We are not full time developers either. So yes, the BM team ARE working too slowly. The quality is great, don't get me wrong, and I'm looking forward to playing it, but it's just waaaaaay too slow.

Good karma+3 votes
Stavaas
Stavaas - - 67 comments @ Cross of the Dutchman

This looks really good, and the weather effects concepts are superb! Looking forward to more information about it. Also, if you would be interested in some freelance modeling I would love to do a few small things to free you from making small, tedious props.

Good karma+2 votes
Stavaas
Stavaas - - 67 comments @ Overgrowth

If you had bothered reading on their website, most of those questions would be answered.

Good karma+3 votes
Stavaas
Stavaas - - 67 comments @ Silent Hill: Alchemilla

Wow looks really good! I love Silent Hill, and I'm a sucker for good horror games, and this looks really, really good!

Good karma+2 votes
Stavaas
Stavaas - - 67 comments @ Black Mesa

I agree with you, verbally attacking your country and it's people is just foolish, and shows the lack of capabilities to discuss in a normal fashion.

Good karma+1 vote
Stavaas
Stavaas - - 67 comments @ Houndeye

Pet ALL the houndeyes!

Good karma+3 votes
Stavaas
Stavaas - - 67 comments @ Black Mesa

You have to download it on the internet in any of those examples tbh.

Good karma+1 vote
Stavaas
Stavaas - - 67 comments @ Black Mesa

I doubt it's dead, the team has put way too much effort into it for it to die, but progress is painfully slow tbh.

Good karma+2 votes
Stavaas
Stavaas - - 67 comments @ Black Mesa

Because the mod team made a poll where one of the options was a surprise, which won the poll voting by far.

Good karma+3 votes
Stavaas
Stavaas - - 67 comments @ Black Mesa

Any Source game will do aparently.

Good karma-1 votes
Stavaas
Stavaas - - 67 comments @ Black Mesa

Probably fake, but I will love Valve if it's true!

Good karma-1 votes
Stavaas
Stavaas - - 67 comments @ Black Mesa

This is by far the last mod that should get the mod of the year 2011 award. It looks like it's going to be a great mod, but the last two years they haven't updated **** on this website, which is why they shouldn't even have the chance to win the award.

Good karma+9 votes
Stavaas
Stavaas - - 67 comments @ Black Mesa

I think it's spit brah

Good karma+1 vote
Stavaas
Stavaas - - 67 comments @ Overgrowth

Why aren't there any more Art Asset Overviews? I love those!

Good karma+3 votes
Stavaas
Stavaas - - 67 comments @ Overgrowth

They've shown it in a previous video, and they also did in it in Lugaru, so I'm pretty sure they still do it.

Good karma+2 votes
Stavaas
Stavaas - - 67 comments @ Black Mesa

By having a singleplayer story and multiplayer maps. Not that hard to figure out really.

Good karma+11 votes
Stavaas
Stavaas - - 67 comments @ Overgrowth

A tiny detail I'd like to see on the canine characters is that when they are close to death, and run to get friends, their tail is between their legs to show they are scared.

Good karma+4 votes
Stavaas
Stavaas - - 67 comments @ Black Mesa

Yes! The cord-power!

Good karma-1 votes
Stavaas
Stavaas - - 67 comments @ creative.insurgents

Hey. Saw your post on HL2World, and I must say I love the idea of Star Wars set in WW2. I'm actually working on a 3d-model of Bob. A. Ford from the Wild West line at Sillof. Good luck with your project, can't wait to see some content

Good karma+1 vote