Working in gamedev since 2011 (Playrix, Game Garden, Web Games, Omega Games, Owl Studio). Have been working as programmer, game designer and producer (now working as producer). Making my own games in free time, cooperating with various specialists in spheres of art, game-design and animation.
Casual by its visual style, hardcore by its gameplay, Demon Blast is 2.5D first person shooter in setting of cartoonish hellish dungeons.