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I love games. My favorite type of game is the Strategy Genre. These include Civilization, Total War, Hearts of Iron, many other Paradox Studio games, and Command and Conquer.

Comment History  (0 - 30 of 193)
starkiller623
starkiller623 - - 193 comments @ Fallout: New California

Hey, I am curious. How is this to be installed with a currently modded install of New Vegas? Is disabling all of the other mods in NMM enough, or will that break my other mods when New California is installed with them just disabled and not uninstalled completely?

Good karma+2 votes
starkiller623
starkiller623 - - 193 comments @ Sins of a Galactic Empire

No, that team has been gone for a while (it was a different team than SOGE).

Good karma+2 votes
starkiller623
starkiller623 - - 193 comments @ Dawn of the Reapers

I haven't heard anything about this as, well, a member of the team.

Good karma+1 vote
starkiller623
starkiller623 - - 193 comments @ krateng

Hey, I sent an invite to the mod group.

Good karma+1 vote
starkiller623
starkiller623 - - 193 comments @ Red Rising Modification

Where can I download this mod without going through the workshop? I can never seem to get the workshop to download this mod when I sub to it, bo matter what I do.

Good karma+4 votes
starkiller623
starkiller623 - - 193 comments @ Dawn of the Reapers

Its been pushed back after some distractions. Hopefully we will get back to it soon.

Good karma+2 votes
starkiller623
starkiller623 - - 193 comments @ Sins of the Prophets

halo so dumb this mod is thit and so is the rest of halo. call of duty is so much better. #YOLOSWAG. call of XxdutyxX is so much better. #YOLOSWAG. im going to 360 no-scope this mod out of existence. add me on playstation my name is xXcOdSwAg_bLaZeIt420Xx ill 1v1 you scrub.

Good karma+5 votes
starkiller623
starkiller623 - - 193 comments @ More Battle of Rannoch and Geth Titan

As of now the Quarians only have the Alerei (the ships seen here) and the Rayya Liveships (those large spherical ships you see).

Good karma+1 vote
starkiller623
starkiller623 - - 193 comments @ Battle of Rannoch

Scratch that, only for the Council as of now.

Good karma+1 vote
starkiller623
starkiller623 - - 193 comments @ Battle of Rannoch

It is a Titan for the Council and the Reapers.

Good karma+1 vote
starkiller623
starkiller623 - - 193 comments @ More Battle of Rannoch and Geth Titan

If you want you can just build Geth ships as the reapers, but no, the Geth are not a specific, selectable faction.

Good karma+1 vote
starkiller623
starkiller623 - - 193 comments @ More Battle of Rannoch and Geth Titan

We have changed the Alerei (the used-to-be colony ship) into the Council's anti-fighter ship. This comes with a signifigant buff to the ship. The new colony ship is now the Athabasca Freighter, which you see very often in the ME games (LINK- Masseffect.wikia.com).

Good karma+2 votes
starkiller623
starkiller623 - - 193 comments @ Battle of Rannoch

They are. However, certain scenarios feature factions (that are not selectable in the base game) that represent different races. In this scenerio, for example, the two factions are the quarians and geth. These factions can only build the ships of their races.

Good karma+2 votes
starkiller623
starkiller623 - - 193 comments @ More Battle of Rannoch and Geth Titan

Dont worry, there will be a few scenarios where you will be able to play them. This includes the War for Rannoch (this map) and a special version of The Reaper War where every race will have their own fleets and territories. Once the Galaxy Forge is released you will be able to make maps where you or the AI can start as these factions, but they will be very barebones in regard to ships.

Good karma+6 votes
starkiller623
starkiller623 - - 193 comments @ Cronos Station

No, it is upcoming in the next update.

Good karma+1 vote
starkiller623
starkiller623 - - 193 comments @ Cronos Station

It is a unique, neutral, capturable station. It will likely not have any real use except for in custom scenerios, however.

Good karma+4 votes
starkiller623
starkiller623 - - 193 comments @ Cronos Station

No, this mod is well optimized with large numbers of planets. I have been testing each mad I've made by myself and in multiplayer and it runs well.

Good karma+4 votes
starkiller623
starkiller623 - - 193 comments @ Cronos Station

Actually, the maps which this starbase will be featured on will include a lot of stars (almost all of them). I have redone the maps in a way in which EVERY system gets it's own star, like in the actual games. The map of the whole Milky Way, for example, will contain over 120 stars, as well as over 500 planets :)

Good karma+11 votes
starkiller623
starkiller623 - - 193 comments @ Dawn of the Reapers

We won't have each separate race as being choices in the actual game, but they will be playable in certain, specific, scenarios. This includes the First Contact War and Skyllian Blitz scenario I am making. But again, the individual races are in no way large enough to make up full factions that can be chosen in every map.

Good karma0 votes
starkiller623
starkiller623 - - 193 comments @ Dawn of the Reapers

If any of you have requests for any type of map or scenerio post them here. We are working on the next update, which will include lots of new maps.

Good karma+1 vote
starkiller623
starkiller623 - - 193 comments @ Dawn of the Reapers

Are you planning on adding a Galaxy Forge for this mod? I would love to create some maps for this mod (I have done so for Sins of a Galactic Empire, all the new maps from their previous update were from me). My largest priorities would be creating some already-populated maps (like a Reaper invasion map, or a Skyllian Blitz/Terminus map). If you are not planning to make one, I could create a GSG and throw some icons together in photo-shop to make one.

Good karma+1 vote
starkiller623
starkiller623 - - 193 comments @ Dawn of the Reapers

One more question. Will you guys be releasing a Galaxy Forge for this mod? I could create a GalaxyScenarioDef.galaxyScenarioDef, but I wouldn't have any icons for the different .entities.

Good karma+1 vote
starkiller623
starkiller623 - - 193 comments @ Dawn of the Reapers

I backed up the DOTR folder, so it should be fine.

Good karma+1 vote
starkiller623
starkiller623 - - 193 comments @ Dawn of the Reapers

Nevermind on the music, I was able to just edit the .sounddata file.

Good karma+1 vote
starkiller623
starkiller623 - - 193 comments @ Dawn of the Reapers

Is there any way you could remove the ability to jump from star to star? I was able to mod out the research that made that possible, but for others players (and me) it kind of ruined the immersion of the ME universe a little bit.

Also, how to mod in music into the mod? I want to add in the music from the ME games.

Good karma+1 vote
starkiller623
starkiller623 - - 193 comments @ Sins of a Galactic Empire

We are contemplating releasing another map pack maybe sometime soon. I would like to hear any recommendations or requests of Galaxy maps that you would like to see added to the mod!

Good karma+1 vote
starkiller623
starkiller623 - - 193 comments @ Sins of a Galactic Empire

You can't build Class 3 structures. You start with one on your home planet and can't build more.

Good karma+1 vote
starkiller623
starkiller623 - - 193 comments @ Sins of a Galactic Empire

This is everyones last chance to request a map for the new update. After me and the rest of the team finish finals it is getting released. Likely this weekend.

Good karma+3 votes
starkiller623
starkiller623 - - 193 comments @ Sins of a Galactic Empire

What my experience, all the custom maps in this game consist of one star. But, if you want more, every map I have made (about 10 or so) is a single star, to be released in this weeks update.

Good karma+1 vote
starkiller623
starkiller623 - - 193 comments @ Sins of a Galactic Empire

Any maps you guys want for the next update, post them here.

Good karma+2 votes