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Comment History  (0 - 30 of 37)
stalkers1
stalkers1 - - 39 comments @ Duke Nukem Forever 2001 Returns v0.32

HUD scaling no longer works at all. With HUDScale=1.000000 the HUD is very large and does not change at all with other HUDScale values. Fix please!
In version FIRST SLICE v1.00 everything worked fine, in subsequent versions it was already broken.
I made a quick save, exited the game to the desktop, then did a quick load and the game crashed to the desktop with an error message. In FIRST SLICE v1.00 everything worked fine, in subsequent versions it was also broken.
Version FIRST SLICE v1.00 is still the most stable: fast loading works properly, HUDScale works properly. Windows 10 Pro x64 (22H2)

Good karma+1 vote
stalkers1
stalkers1 - - 39 comments @ Duke Nukem Forever Restoration Project 0.2.1 (Duke It Out Patch)

If make a quick save (F6), then after a quick load (F9), the game crashes to the desktop with an error.

Good karma+2 votes
stalkers1
stalkers1 - - 39 comments @ Duke Nukem Forever Restoration Project 0.2.1 (Duke It Out Patch)

HUD scaling now doesn't work at all. With HUDScale=1.000000 HUD is very large and doesn't change at all with other HUDScale values. Fix please!

Good karma+5 votes
stalkers1
stalkers1 - - 39 comments @ RealRTCW 4.0

Hello. Can you please put on Google Drive the weapon models that are shown in the Real and MP40 videos on page 29 in the RealRTCW Realism Mod topic?
Wolfmap.ru

(Revolver with slow reload animation, MP40 with full reload animation, Thompson with drum magazine, M1 Garand, BAR). Can you make these weapon models as a separate weapon pack for RealRTCW?

Good karma+2 votes
stalkers1
stalkers1 - - 39 comments @ quake2xp 1.27 beta 1

In this update, was added the ability to disable the rise of the barrel of the machine gun with each shot? What console command should I use?

Good karma+1 vote
stalkers1
stalkers1 - - 39 comments @ quake2xp

What will be the cost? Where can I pay? This will appear as an option in the settings menu and will be added in version 1.27.0 ?

Good karma+1 vote
stalkers1
stalkers1 - - 39 comments @ quake2xp

Please add to the Quake 2 XP mod the ability to disable the raising of the barrel of the machine gun with each shot.

Good karma+1 vote
stalkers1
stalkers1 - - 39 comments @ Wolfenstein: Enemy Territory Single-Player (1.23)

The Crosshair Size setting is not saved after exiting the game to the Windows 10 desktop and relaunching the game. The Crosshair Size setting is always reset to Default. Please fix this bug.

Good karma+1 vote
stalkers1
stalkers1 - - 39 comments @ Wolfenstein: Enemy Territory Single-Player & Cooperative

The Crosshair Size setting is not saved after exiting the game to the Windows 10 desktop and relaunching the game. The Crosshair Size setting is always reset to Default. Please fix this bug.

Good karma+1 vote
stalkers1
stalkers1 - - 39 comments @ RealRTCW

Please bring back the Snooper rifle model from the original RTCW. The new model of this rifle turned out to be very unsuccessful.

Good karma-1 votes
stalkers1
stalkers1 - - 39 comments @ RealRTCW

I confirm, I also have such a bug. As soon as the gate rises all the way up, these enemies appear from scratch.

Good karma+1 vote
stalkers1
stalkers1 - - 39 comments @ RealRTCW

In the original RTCW, if you take a chair in your hand, you can beat enemies with this chair. In RealRTCW, the chair does not hit when the button is pressed. Please fix this bug!

Good karma+3 votes
stalkers1
stalkers1 - - 39 comments @ TB's 475 New Stash Locations v1.4

When using this mod, when starting a new game, an error appears in the console: "! WARNING treasure_manager.init_settings item [journal] is missing info kind: i_tool - tier: nil" Can this be fixed?

Good karma+2 votes
stalkers1
stalkers1 - - 39 comments @ Propaganda back to the zone

В Shadow of Chernobyl, если на южном блокпосте игрока заметят военные, то мегафон станет кричать "Стоять! Не шевелится! Бросить оружие на землю!". Здесь это тоже не работает, можно ли это исправить?

In Shadow of Chernobyl, if the military sees the player at the southern checkpoint, the megaphone will yell "Stop! Don't move! Throw your weapon on the ground!". It doesn't work here either, can this be fixed?

Good karma+3 votes
stalkers1
stalkers1 - - 39 comments @ Infinite Saves Mod by Elgobernador (does not work with v1.4.1)

The mod does not work with version 1.4.1 of the game.

Good karma+2 votes
stalkers1
stalkers1 - - 39 comments @ Half-Life 2 : MMod

After patch 1.3, it got a lot worse. There was no need to redo anything. Weapon models were ideal in version 1.2. And now this tilted pistol model with a dangling bolt and too recessed in the hand. The model of the machine gun has become much worse with a very ugly reload animation. And this smaller shotgun model with a dangling strap. Please return all weapon models from version 1.2. They were perfect there.

Good karma-4 votes
stalkers1
stalkers1 - - 39 comments @ Half-Life 2 : MMod

Laser pointer does not turn off in RPG. In MMod version 1.2 it worked properly. That is, it turned on and off.

Good karma+1 vote
stalkers1
stalkers1 - - 39 comments @ Half-Life 2 : MMod

Laser pointer does not turn off in RPG. In MMod version 1.2 it worked properly. That is, it turned on and off.

Good karma+1 vote
stalkers1
stalkers1 - - 39 comments @ Half-Life 2 : MMod

It is planned to make a patch of compatibility with Transmission Element 120 ?

Good karma+2 votes
stalkers1
stalkers1 - - 39 comments @ Entropy : Zero - Experimental MMod Support (Definitive Edition)

IDKFA-93, Please make MMod compatibility patches with:
1. Exit
2. Exit 2
3. Research And Development

Good karma+3 votes
stalkers1
stalkers1 - - 39 comments @ Entropy : Zero - Experimental MMod Support (Definitive Edition)

Please make a flashlight as in the original MMod. The flashlight from the original Entropy Zero is very bad. Eyes begin to hurt.

Good karma+4 votes
stalkers1
stalkers1 - - 39 comments @ Half-Life 2 : MMod

In the chapter of the Firing Range, people do not run out to the map.

Good karma+1 vote
stalkers1
stalkers1 - - 39 comments @ Half-Life 2 : MMod

When the subtitles are completely disabled, the game crashes to the desktop. Please correct this error!
An error was found in the gameinfo.txt file:
the string "|all_source_engine_paths|../Entropy Zero/Entropy Zero/EntropyZero" must be replaced by the string "|gameinfo_path|../Entropy Zero/Entropy Zero/EntropyZero"

Good karma+1 vote
stalkers1
stalkers1 - - 39 comments @ HL2: Downfall - MMod Compatibility Patch (1.13 - Final Release)

When shooting from a crossbow, the arrow falls below and to the right with respect to the sight, both in normal mode and when using the aiming grid. Is this how it should be or is it a error in MMod itself?

Good karma+2 votes
stalkers1
stalkers1 - - 39 comments @ The Masked Prisoner - MMod Compatibility Patch (1.0)

When shooting from a crossbow, the arrow falls below and to the right with respect to the sight, both in normal mode and when using the aiming grid. Is this how it should be or is it a error in MMod itself?

Good karma+1 vote
stalkers1
stalkers1 - - 39 comments @ Silent Escape - MMod Compatibility Patch (1.1)

The title of Chapter 1 and all other chapters displays "HL2MMod_Silent_ Escape_Chapter1_Title" (in main menu) and "Silent Escape_Chapter1_Title" (in game), etc. Please correct this error.

Good karma+1 vote
stalkers1
stalkers1 - - 39 comments @ Silent Escape - MMod Compatibility Patch (1.1)

And in the archive "HL2MMod_Silent_Escape" folder "HL2MMod_Precursor".

Good karma+1 vote
stalkers1
stalkers1 - - 39 comments @ Silent Escape - MMod Compatibility Patch (1.1)

You have written "HL2: Precursor" in the description of the Silent Escape. Please correct this error.

Good karma+2 votes
stalkers1
stalkers1 - - 39 comments @ Sebastian - MMod Compatibility Patch (1.12 - Final Release)

When you start a new game, the first chapter does not show the inscription on the screen "SEBASTIAN". Please correct this error.

Good karma+1 vote
stalkers1
stalkers1 - - 39 comments @ Precursor - MMod Compatibility Patch (1.2) For MMod 1.3

When switching the crossbow to the aiming mode (aim grid), the game crashes to the desktop. Please correct this error.

Good karma+4 votes