Jessica graduated from the University of Advancing Technology with a Bachelor of Arts in Game Design. She has filled a variety of game development roles including game designer, level designer, 2D/concept artist, 3D artist, and texture artist. Jessica has experience working with several different game engines and has worked in a variety of team sizes from student projects to small studios. This experience has honed her teamwork skills and exposed her to a wide variety of important tools that are available to game developers. She is currently the Co-founder Design Art 2D 3D Marketing Ninja Person to the Extreme at Blue Void Studios. www.bluevoidstudios.com
Here's the unedited version of the comic we made to explain the gameplay mechanic of Blink. See the original here: Kickstarter.com