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Jessica graduated from the University of Advancing Technology with a Bachelor of Arts in Game Design. She has filled a variety of game development roles including game designer, level designer, 2D/concept artist, 3D artist, and texture artist. Jessica has experience working with several different game engines and has worked in a variety of team sizes from student projects to small studios. This experience has honed her teamwork skills and exposed her to a wide variety of important tools that are available to game developers. She is currently the Co-founder Design Art 2D 3D Marketing Ninja Person to the Extreme at Blue Void Studios. www.bluevoidstudios.com

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Description

Here's the unedited version of the comic we made to explain the gameplay mechanic of Blink. See the original here: Kickstarter.com