A- Crytek disabled the new features under DX9 because most DX9 GPUs are too slow for that. Or they programmed the thing to take advantage of DX10, meaning that DX10 brought some more features that enabled them to make all that faster / easier to handle under DX10...
B- Crytek disabled the new features under DX9 because most DX9 GPUs are too slow for that and players would blame Crytek for that.
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