The name might be controversial for some people,but nonetheless,great mod!
The name might be controversial for some people,but nonetheless,great mod!
Is there any version for 1.4.22? looks badass
No problem and thank you very much
I have patched the pirated version with 1.0006,and here's the log:
Expression : I
Function : CInifile::Load
File : E:\stalker\sources\trunk\xrCore\Xr_ini.cpp
Line : 166
Description : Can't find include file:
Arguments : _custom_weapons.ltx
Also,I tried the fix you gave Merc and still,the massive middle finger of Xray engine crash still appears
hey,I have a major problem,when I use this mod,the game crashes instead of launching.keep in mind that im not using any other mod or change to the actual game files,and yes,ive done that step in the uniqueweapon.itx file,i dont know what crashes the game,i've tried everything,is it maybe because my copy of the game is pirated?
is this mod compatible with the 1.00006 patch? Looks really cool but i'm afraid that it will not work
This ****** up my entire pc....
Looks like a cool mod,but I want to ask you one question,can you make the gas mask hud/vision a seperate mod? I really want to have that gas mask hud/vision effect but I have a low-spec pc,and I dont want to enhance the graphics because that will make my game lag like hell
Really good mod!
Fair enough,alright,I'll be waiting for it
Good job,hope you make some more awesome mods
Can this mod work for any version?
Looks good so far,I'll be in touch with this mod,small question by the way,do we have to download the duke nukem maps or the mod comes with the maps included?
Can't wait to see it
Im the DooD guy that commented on that half life vs source video :D
Looks like I don't only see you on youtube,I see you on Moddb too :D
Doom is my childhood,I've been playing this game since I was 5 years old and all I can say is...THANKS JOHN ROMERO,YOUR'E THE BEST!
so this is were Sgt_Mark_IV got his inspiration for the auto shotgun,nice job man,love it :D
Can't wait to try version 21,I want to blast some demon *** with the auto shotty
I don't know,maybe because this ******* doesn't know what to do with his pathetic life and keeps hating on Brutal Doom,here's his profile if you wanna send him a message: Moddb.com
No problem man,I got a suggestion,add this song to the title screen of the end of a level (the picture that counts up items,kill,secrets and time) Youtube.com I think it will work great for the mod :D
I used it with Zdoom,the same way,brutal doom first then your mod,and I used it with the doom 1 wad,but the doom 2 wad doesnt work
Alright,I magically got it to work by changing the wad,sorry to waste your time :(
I'm using brutal doom version 20B and yes,I've tried to load your mod after loading brutal doom and I've done it backwards too
hey,I can't get the mod to work,I get the same errors on both Zdoom and GZdoom,take a look at this:
Tried to register class 'Cone' more than once.
Tried to register class 'Plant12' more than once.
Tried to register class 'AmbientSoundMilitaryRadioChat' more than once.
Attempt to get invalid state Ready2 from actor BaseWeapon.
Attempt to get invalid state Ready2 from actor BaseWeapon.
Attempt to get invalid state Ready2 from actor BaseWeapon.
Attempt to get invalid state Ready2 from actor BaseWeapon.
Attempt to get invalid state Ready2 from actor BaseWeapon.
Attempt to get invalid state Ready2 from actor BaseWeapon.
Attempt to get invalid state Ready2 from actor BaseWeapon.
Script error, "Tomtefars_Extension1.2bGZ.pk3:newrailgun.txt" line 7:
Replaced type 'Railgun' not found for Rail_Gun
Script error, "Tomtefars_Extension1.2bGZ.pk3:u_grenades.txt" line 238:
Parent type 'HandGrenade' not found in NewHandGrenade
Script error, "Tomtefars_Extension1.2bGZ.pk3:u_grenades.txt" line 238:
Replaced type 'HandGrenade' not found for NewHandGrenade
Script error, "Tomtefars_Extension1.2bGZ.pk3:u_grenades.txt" line 280:
Replaced type 'HandGrenadeDroped' not found for U_HandGrenadeDroped
Script error, "Tomtefars_Extension1.2bGZ.pk3:u_grenades.txt" line 285:
Replaced type 'HandGrenadeAlt' not found for U_HandGrenadeAlt
Script error, "Tomtefars_Extension1.2bGZ.pk3:u_rocketlauncher.txt" line 7:
Parent type 'Rocket_Launcher' not found in U_Rocket_Launcher
Script error, "Tomtefars_Extension1.2bGZ.pk3:u_rocketlauncher.txt" line 7:
Replaced type 'Rocket_Launcher' not found for U_Rocket_Launcher
Script error, "Tomtefars_Extension1.2bGZ.pk3:u_rocketlauncher.txt" line 9:
"WEAPON.NOALERT" is an unknown flag
Execution could not continue.
Script error, "Tomtefars_Extension1.2bGZ.pk3:u_rocketlauncher.txt" line 15:
Invalid state parameter a_firecustommissile
these are the errors I'm getting,if I did something wrong or I'm using a wrong version of both source ports let me know,I'm running 2.8.1 on Zdoom and 2.3.2 on GZdoom
Nice music mod,I really enjoy it,congratulations dude,you just got yourself a 10/10 :D
this mod is just too fantastic and awesome,I could never imagine how this could be done in the doom engine,I'm looking forward to this mod,can't wait to play it after its done downloading!
SpookyTheGhost101
Gabriel joined
Hello! I'm Gabe and welcome to my profile! I'm 12 years old and I like to play games and mods,feel free to add me as a friend if you want to!